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Is there a way to try openVR with oculus?


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Posted (edited)

I would like to compare the performance with rift between openvr and rift sdk.

In UI there is only option to use VR or not. I assume that it automatically uses one of those two according to your hmd.

Is there a way to change what DCS uses between openvr and oculus sdk?

I use non steam version.

Thanks.

Edited by Gunja
Posted

Maybe through a config file somewhere, but I can already tell you that steamVR will perform worse (possibly not measurably, but certainly theoretically). The reason is steamVR acts as a middle man between the game and the Oculus drivers. Obviously direct access to the drivers is going to be faster than going to an interpreter, doing a conversion and then going to the drivers.

System specs: i5-10600k (4.9 GHz), RX 6950XT, 32GB DDR4 3200, NVMe SSD, Reverb G2, WinWing Super Libra/Taurus, CH Pro Pedals.

Posted

I very much believe it is like you say. I wonted to try it because there's a fresh discussion in Assetto Corsa forum and people reported big FPS boost choosing open vr in render settings instead of native oculus.

I am totally ok with how my PC runs Assetto Corsa so i was not bothered to try it there but i sure could use some extra FPS in DCS and thought it might do some magic here... probably not.

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