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I am currently working on a mercenary mini-campaign (sort of). It will be semi-dynamic with the host adjusting next mission accordingly to the previous.

 

My idea is that supplies like aircraft, missiles, bombs, drop tanks etc. will be added to the airports supply based on what the team decide to purschase and added (or subtracted) manually in Mission Editor by the game host.

 

To keep track of resources spent - Is there a way to get a list of airport supply at the end of a mission?

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