WytchCrypt Posted November 14, 2017 Posted November 14, 2017 (edited) Hi all, I can't seem to get the wingtip smoke (default kybd command 'T') to operate on my Su-33 (or the Su-25T or TF-51D for that matter). I'm new to DCS from LOMAC where it wasn't necessary to load up a specific smoke pod, just hit 'T', so I'm not sure if there's a procedure to follow on loadout to make this work. Unfortunately, I can't seem to find any explanation of how to get this to work in the Flight Manual. I found this line in the default.lua so it seems like it should work: -- {combos = {{key = 'T'}}, down = iCommandPlaneWingtipSmokeOnOff, name = _('Toggle Smoke'), category = _('Systems')}, Any help would be appreciated ;) Thanks! Edited November 14, 2017 by WytchCrypt Alienware Area-51M: i7-9700K, 165Hz 27" ASUS Swift PG279 IPS with G-SYNC, 32GB DDR4 Ram, 1TB M.2 PCie x4 SSD, 1TB SSHD, NVIDIA GeForce RTX 2070 8GB GDDR6, Windows 10, CH Eclipse... Check out my fictional F/A 18-C Hornet and Su33 Flanker skins at: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=WytchCrypt&set_filter=Y
probad Posted November 14, 2017 Posted November 14, 2017 you must load smoke pods from the rearm and refuel panel hit backslash -> F8 -> F1 then you can hit T
WytchCrypt Posted November 14, 2017 Author Posted November 14, 2017 I bring up the rearm/refuel panel and my only choices are the same collection of bombs/missiles/ECM/rockets I have when creating the mission in the mission editor. No smoke pods to be seen. Do I need to create a custom loadout that includes smoke pods or something? Alienware Area-51M: i7-9700K, 165Hz 27" ASUS Swift PG279 IPS with G-SYNC, 32GB DDR4 Ram, 1TB M.2 PCie x4 SSD, 1TB SSHD, NVIDIA GeForce RTX 2070 8GB GDDR6, Windows 10, CH Eclipse... Check out my fictional F/A 18-C Hornet and Su33 Flanker skins at: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=WytchCrypt&set_filter=Y
WytchCrypt Posted November 14, 2017 Author Posted November 14, 2017 NEVERMIND...I figured out how to right click on the pylon and load the smoke pods :-) Thanks again! Alienware Area-51M: i7-9700K, 165Hz 27" ASUS Swift PG279 IPS with G-SYNC, 32GB DDR4 Ram, 1TB M.2 PCie x4 SSD, 1TB SSHD, NVIDIA GeForce RTX 2070 8GB GDDR6, Windows 10, CH Eclipse... Check out my fictional F/A 18-C Hornet and Su33 Flanker skins at: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=WytchCrypt&set_filter=Y
WytchCrypt Posted November 14, 2017 Author Posted November 14, 2017 Just in case anyone else is reading this thread for the answer, you don't have to use the rearm-refuel panel to do this. When you create your mission in the mission editor you can go to the payload mode screen and right click on any pylon point and select a smoke pod (or other ordinance) there. The editor is smart enough to know what ordinance every pylon point can or can't handle. Very cool. Further explained on the DCS User Manual, pg 131. Alienware Area-51M: i7-9700K, 165Hz 27" ASUS Swift PG279 IPS with G-SYNC, 32GB DDR4 Ram, 1TB M.2 PCie x4 SSD, 1TB SSHD, NVIDIA GeForce RTX 2070 8GB GDDR6, Windows 10, CH Eclipse... Check out my fictional F/A 18-C Hornet and Su33 Flanker skins at: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=WytchCrypt&set_filter=Y
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