Jump to content

Recommended Posts

Posted

Looking at buying this module today and I want to use it on the 104 server.

 

I know its a strike aircraft drop and go with missions waypoints to help?

So I would like to ask how good is the ground radar for finding vehicles and setting up a bomb run yourself.

 

With the A10c you got the TGP to help you look.

 

Thank you.

Posted

The radar in the Viggen really isn't designed for finding targets on the ground, it's for finding ships at sea and terrain avoidance. The air to ground game revolves around carefully planned waypoints (there's a good program a guy on the forums made for this).

 

Sent from my SM-G955F using Tapatalk

Posted

As Ocelotunit said, the radar isn't made for finding single vehicles. It's made for navigation and finding ships. You can sometimes recognize ground vehicles on the radar screen if they are a bigger group though.

The 104th is a bad server for viggens as it's ground targets are tailored for A-10s that can attack scattered targets. The Viggen is not made for this kind of task. It can use Mavericks though, but without a TGP they're not as effective as they are in the A-10C.

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

Posted (edited)

Need to take into account that this radar was developed in 1960s.

So as already stated it is not able to detect single vehicles

(but formations of vehicles might show up).

 

+ As also stated the 104th is not the best server for the Viggen due to the way its air-ground missions are tailored for Cas mission in areas well away from the frontline with a low Sam threat (with only short/medium range sams)

rather then strike / deep strike missions against more defended targets at or behind enemy lines..

(Which is what the Viggen is best suited for in addition to its anti-ship role).

Edited by mattebubben
Posted

 

I just hope that the A-G radar implementation in F/A-18 ain't unrealistic by its capability to just "pop" ground vehicles because game knows they are units there.

 

It is as well sad that DCS doesn't allow to simulate the camouflaged vehicles, that renders many A-G radars unreliable to spot them, even when some A-G radars can somewhat see below ground.

i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S.

i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...