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Posted (edited)

I'M encountering two similar issues with an Omaha Beach invasion mission. There are US tanks moving from beach to nearby airbases and stationary GER tank groups scattered around. There are also naval guns next to beach and "landing ships" coming in.

 

As the US tanks take off from beach they all unload on GER naval guns until they get up and away from beach and start engaging GER tanks. The GER tanks start shooting at the US landing ships until US tanks come near them. My hope is to get the tanks to only engage each other. Obviously using LOS or distance better could have helped but this is a good example of a mission where forces may start out on top of each other.

 

I was hoping for a way to lessen area of detection for GER tanks but couldn't find a simple way to alter it. I see that I can change ROE to return fire which would probably work but that doesn't seem fair.

 

I was also trying to use the ROE weapon hold for US tanks. How would I make that work for a few waypoints and then turn it off. If I set it to weapon hold at start but switch to weapons free at third waypoint it just switches all waypoints to weapons free. Do I just add another action of weapons hold after weapons free?

 

Not sure if I'm on the right track here or there's a better way. Thanks for your input.

Edited by cthulhu68

 

Posted (edited)

Not sure what I was doing wrong or if it was just a glitch but changing ROE to weapons hold for a few waypts is working now for my mobile US tanks.

Changing GER tanks to return fire is also working but I do feel like I've put them at disadvantage.

 

EDIT: Although tanks have been effectively neutered now how do I get them to engage each other. For mobile US tanks I set ROE to weapon hold at start point and then set ROE to weapons free a few waypts later but that doesn't seem to work.

Edited by cthulhu68

 

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