SHARP54 Posted January 13, 2018 Posted January 13, 2018 Hi guys, According to the news : DCS: F/A-18C Hornet [...] will use our unique CFD engine and aerodynamics developed by Belsimtek to create the most realistic flight dynamics possible. Any info about this ? (Concerning CFD in DCS not CFD in general) Thanks,
Buzzles Posted January 13, 2018 Posted January 13, 2018 (edited) AFAIK, this isn't new. ED and BST have always used ED's PFM framework for their modules, said PFM framework uses CFD. ED's product terms from 2014 say they were using CFD back then: https://forums.eagle.ru/showthread.php?t=122801 Edited January 13, 2018 by Buzzles Fancy trying Star Citizen? Click here!
Jack McCoy Posted January 14, 2018 Posted January 14, 2018 AFAIK, this isn't new. ED and BST have always used ED's PFM framework for their modules, said PFM framework uses CFD. ED's product terms from 2014 say they were using CFD back then: https://forums.eagle.ru/showthread.php?t=122801 I wonder if the calculations are done at runtime and at what mesh resolution, or are pre-computed and kept in performance tables/graphs... i7-7700K@4.8GHz, 16Gb-3200, GTX-1080Ti-Strix-11Gb, Maximus IX Hero, Oculus Rift, Thrustmaster Warthog+F/A-18C, Logitech G940 Pedals.
chev255 Posted January 14, 2018 Posted January 14, 2018 (edited) Pretty sure it’s pre-computed, for live CFD you would need immense computing power Edited January 19, 2018 by chev255 Autocorrect antics...
SHARP54 Posted January 19, 2018 Author Posted January 19, 2018 Thanks for your answers guys ! It's a shame there's not much info about this.
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