Markdude Posted February 7, 2007 Posted February 7, 2007 Sometimes when I am flying, my engine noise will suddenly go completely silent for a few seconds (I can still hear the cockpit systems wav I have from the zzzsoundspack with the radio chatter and everything) and start again in a few seconds. Is it supposed to do that? If not, is there a way to fix it? By the way, the engine sound would still do that before I installed the sound pack. Sometimes my .wav files for missile launches and cannonfire don't play either. But sometimes they do. I have not spotted any correlations between when they do and don't play. Any way to fix that? And one last question, is there a way to make it so that when the same sound is played in succession that they overlap, and the new sound doesn't cut off the other one? For instance, I've swapped the flare dispensing sound with the one in Archer's sound pack, and if I dispense one flare and dispense another one a second later, instead of the sounds both playing at the same time, the original sound stops as the new one is triggered. Is there any way to change that? Thanks. :music_whistling:
3Sqn_Fudd Posted February 7, 2007 Posted February 7, 2007 Happens to me sometimes as well.... never looked into it... will be gald to hear some responses http://3sqn.com/forum/ Here's to 1.13 -- > http://www.youtube.com/watch?v=h0488djMDBU
Ukr_Alex Posted February 9, 2007 Posted February 9, 2007 Doesnt it have something to do with going supersonic? :Core2Duo @ 435FSB x 7 3.05GHz : ATI x1900xtx: 2GB Patriot @ 435Mhz : WD 250Gb UATA: Seagate 320Gb SATA2: X-Fi Platinum:
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