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Why doesn't controls GUI take up whole screen?


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Posted

I've posted about this in the past but this still hasn't changed in the past three years, so I'm hoping maybe I can ignite some renewed interest now that 2.5 is out.

 

Why doesn't the controls GUI in 2.5 take up more of the screen? For example, I play on a large 4K screen and the space the controls GUI takes up is very inconveniently small. I use ELEVEN controllers in DCS and the amount of horizontal and vertical scrolling I have to do in order to map their controls is absolutely absurd. It's like there's some kind of hardcoded limit on the number of pixels that the controls GUI can take up and thus it doesn't scale up with the chosen resolution.

 

Even though the attached screenshot is from an older version of DCS, it hasn't appreciably changed since then. You can see in the screenshot what I'm talking about.

 

ED, any chance this could be fixed? Why is it like this?

Screen_140809_042743.thumb.jpg.88214a5db29010d67f4445b0b9e100d1.jpg

Posted (edited)

Yes, but that doesn’t do what I’m talking about here—it just makes all the fonts bigger, basically makes it look like you dropped the in-game resolution way down. What I want is for the fonts to stay the same small size, but for the GUI’s borders to be pushed out to the edges of the screen.

Edited by GregP
Posted

Agreed it would be nice of the controls gui took up more of the screen.

Don B

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