falconzx Posted February 1, 2018 Posted February 1, 2018 (edited) Hi guys, 3d Vision seems to have some convergence problem with shadows when Deferred Shading is ON. Any idea to resolve it? maybe 3DMigoto mod we can find on HelixMod need an update. Someone knows who is this guy and how to contact him for some help?:cry: will ED consider to resolve this bug? It's just an incorrect depth of the shadows i think Edited February 1, 2018 by falconzx
BiBa Posted April 13, 2018 Posted April 13, 2018 Have a look on my thread : Wrong NVIDIA 3D programming in 2.5! https://forums.eagle.ru/showthread.php?t=206338&highlight=NVIDIA+3D BiBa...............BigBang WIN 10-64 Pro. MoBo: ASUS ROG STRIX Z390-F GAMING. 1TB Samsung SSD 960 PRO M.2 + 4TB SSD LEXAR 790. CPU: Intel Core i9-9900K. GPU: MANLI RTX 2080 Ti. RAM: HyperX 3200 MHz 64 GB. Monitor: ASUS 4K 28"/VR: Pimax 4K/TrackIR-5/SAITEK X55 Rhino HOTAS-Yoke-Rudder-Trim Wheel-THRUSTMASTER TCA Quadrant.
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