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Force IPD and Hand controllers not funtional (Vive)


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I'll start with the hand controllers,

from some reason, the hand controllers are rotated 90 degrees from the way the controller is held, and none of the buttons are functional.

 

this is exactly the behavior they had in 1.5.

 

As for IPD setting.

it seems to be only affecting UI and overlay, but not the 3d world itself.

I've tried closing and reopening the game, but nothing I did worked.

 

 

What am I missing?

is it an oculus only thing?

 

I'm always launching steamVR first and make sure everything is tracking before launching the game if it makes any difference.

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