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Effects can`t be used with triggers


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The new EFFECTS, e.g. Big Smoke have no options to use them with triggers

They are visible at mission-start (pic 3)


Would be great for some realistic scenarios to keep them invisible at mission start and activate them with triggers (pic 4)


e.g. Bomber - air raid

bombs in trigger-zone

* activate desctruction scenery

* Big smoke - visible

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I saw that we can chose density from 0 to one. maybe one trigger can change this density ?



"Si je disposais de six heures pour abattre un arbre, je consacrerais les quatre premières heures à aiguiser ma hache. " Abraham LINCOLN

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