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Posted

I would like to report a few bugs as briefly as possible.

 

1 - Two players(humans) in multiplayer mission. SU 25T (AI) are on SEAD. Players are on their escort. The SU 25 T fire KH 58 missile against HAWK sam system. One player views the missile(F6 key) and the missiles fall into the ocean whereas the other player can see the same missiles going on the target. Its clearly a BUG.

 

2- A su-27(AI) on the same side as the players, vanishes without a trace. No information in the log as to what happened to it. It just vanishes.

 

3 - One of the player in F15C get hits by a chapral sam. Both wings gone. Aircraft on heavy fire. One vertical stablizer also gone. Still he manages to fly for a long time and land the Aircraft.

 

4 - Unable to repair a burst tyre on F15C despite many attempts.

Posted

#4 sounds like the mission is not set for repairs at that airstrip. Check mission settings.

Steve (Slick)

 

ThrustMaster T.Flight Hotas X | TrackIR5 Pro | EVGA GTX 1070 | Win10 64-bit Professional | Dell Precision 7920 Workstation | 1 TB SSD | 128 GB Memory | Dual Intel Xeon Platinum 2.0 GHz 16 Core Processors (64 Total w/HT ON) | 24" Dell Monitor

Posted
1 - Two players(humans) in multiplayer mission. SU 25T (AI) are on SEAD. Players are on their escort. The SU 25 T fire KH 58 missile against HAWK sam system. One player views the missile(F6 key) and the missiles fall into the ocean whereas the other player can see the same missiles going on the target. Its clearly a BUG.

 

Not exactly a bug, bad sync. In MP, all you receive from the 'other guy' is the fire command, then your game simulates the missile flight independently without any sync.

Would be nice to improve this.

 

3 - One of the player in F15C get hits by a chapral sam. Both wings gone. Aircraft on heavy fire. One vertical stablizer also gone. Still he manages to fly for a long time and land the Aircraft.

 

... what's the bug here? MP sync or that the player of that aircraft reported missing wings and stab?

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
#4 sounds like the mission is not set for repairs at that airstrip. Check mission settings.

 

fully equiped airport. unlimited liquids ammo and repair etc. the ground crew replies copy but no repair done on the burst tyre :doh:

Posted
Is this your mission?

 

GROUP DEACTIVATE, or mist.respawnGroup, or the MOOSE spawn class will instantly deactivate units in midair if called with no death report in the log.

 

this is too technical for me to understand.

Posted
Not exactly a bug, bad sync. In MP, all you receive from the 'other guy' is the fire command, then your game simulates the missile flight independently without any sync.

Would be nice to improve this.

 

 

 

... what's the bug here? MP sync or that the player of that aircraft reported missing wings and stab?

 

that player was actually me :lol: and felt a little urealistic with that amount of damage to continue flying.

 

as far as the missile view thing is concerned, all players should be able to see the same missile path. This is sync bug which should be sorted out. I mean I am telling other players "oh no mission failed the missiles are going in ocean" the others are telling me "no they are right on track." what the .... :music_whistling:

Posted

I find these sync issues to be the biggest problem in mp.

Issues ranging from not seeing other players gear deployed to seeing someone else flying in a big fireball, when on their screens everythings fine..

This is must fix issues regarding MP experience

Posted
I find these sync issues to be the biggest problem in mp.

Issues ranging from not seeing other players gear deployed to seeing someone else flying in a big fireball, when on their screens everythings fine..

This is must fix issues regarding MP experience

 

I agree. This ruines the MP experience.

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