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Posted

So I don't know if this is per design or a limitation or a bug. And I don't know if it's maybe the same basic issue that's discussed here

 

But here goes...

 

So if I select the opposite runway for L1 *) than the one given to my when loading the data cartridge I don't get proper TILS.

I get TILS, but it guides me to the far end of the (now) selected runway, in fact to the point where I would be landing if I had remained on the original runway heading.

 

So if this is a bug, well er...

If it's by design, let me know and us know by documenting it. Or is it already documented but it's me who's missed this?

 

 

*) Done by selecting AKT POS -- L -- BANA -- L -- AKT POS

 

Cheers

Posted (edited)

Note that the TILS system is an early system, it has drawbacks. For example it guides you to a ~50m offset next to the runway and with a 3° wrong alignment.

That is due to the TILS signal coming raw from some truck that stands exactly there (some meters next to the runway).

 

Because of that you can only use TILS for the other side of the airbase if it has another truck on the other side. Which is usually not the case, not sure if there is a single airbase in DCS with signals for both ends.

 

In either case TILS is only meant for approaching until you can visually see the runway lights. After that you align the threshold and hold the desired glide path/sink rate.

If weather is so bad that you can't visually see a thing you usually don't land and search an alternative runway. There is no thing such as zero visibility landing. If you can't see the runway lights on final, abort.

 

 

Manual page 139:

 

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Edited by Zabuza
  • Like 1
Posted

@Zabuza - that's good info; thank you.

PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit

Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate

 

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Posted

Because of that you can only use TILS for the other side of the airbase if it has another truck on the other side. Which is usually not the case, not sure if there is a single airbase in DCS with signals for both ends.

 

In either case TILS is only meant for approaching until you can visually see the runway lights. After that you align the threshold and hold the desired glide path/sink rate.

If weather is so bad that you can't visually see a thing you usually don't land and search an alternative runway. There is no thing such as zero visibility landing. If you can't see the runway lights on final, abort.

 

 

I know all of that, which is in the manual. But it's not stated if or not switching runway "moves the truck".

IRL you wouldn't switch runway without coordination with the ground, who would then move the truck accordingly. In the game, I can switch runway, but "the truck doesn't move" (I know it doesn't exist other than a set of coordinates).

 

So that is my "bug" I guess. That IRL if you're asked/told to switch runway it'll come with the move of the truck, or rather the position of the TILS emitter. In the game, so far, it doesn't.

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