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Posted

Hey,

 

Something that becomes more apparent with DCS 2.5 and the increasing detail on the (new) maps, is the lack of a realistic feel of coastlines and river banks, which doesn't exactly help immersion.

Right now, it looks like landmasses "float on top of water", which is something that - as far as I understand - is exactly what happened in the old DCS/Flanker graphics engine. But I wonder if any work has been planned to improve the looks of coastlines in the new Edge engine...

 

Thanks!

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Posted

Perhaps you do not have Normandy on 2.2?

 

Normandy 2.5 waterline / water opacity is broken, but on 2.2 the water is crystal clear and you can see the beach shelving for several metres and view seagrass and rocks on the seabed several metres down.

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Posted

Yes I did have (past tense) Normandy in 2.2, and yes I am aware that coastlines looked a lot better there, but I am referring to 2.5 and not 2.2 .

 

Normandy is a 3rd party map, so whatever the ones who develloped that decided to implement or decided not to, is irrelevant for other maps. In 2.5, the Caucasus map doesn't have proper coastlines, and neither does the Strait of Hormuz map (as per Wags' stream yesterday).

Spoiler

Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero
VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma

OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
Win11 Pro 24H2 - VBS/HAGS/Game Mode ON

 

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