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Can anyone speculate if/when we'll see performance optimizations to ground units in multiplayer? At present, its not feasible to create multiplayer missions with a convincing (or dynamic) ground component. Performance drops quickly as soon a limited number of units engage in a firefight or need to maneuver.

Posted
ED are working on optimisations currently.

 

what is your system specification?

 

Thanks for the update.

 

Intel 5820K(at 4.0Ghz), 1080, 32GB RAM, SSD

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