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Mismatched display between L and R eyes (tracers, grass)


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Posted

I'm flying using the HTC Vive, and I've noticed a strange graphical artifact for some time that is quite distracting. I'd assumed it was a short-term bug, but it continues to persist after multiple updates and I'm wondering if there's something about my setup that I can configure to remove the effect?

 

What's happening is that certain elements of the DCS world are being displayed only to one eye in VR. The two that are most noticeable are tracers and grass in the Caucasus map. When I fire MGs/cannons or take ground fire, if I close one eye I can't see them, while the other eye can. Same with grass objects (clutter), although it might be that one of them is lit and the other isn't lit.

 

The tracers are mildly distracting, but taxiing or viewing the ground in the Caucusus creates a lot of "eyestrain".

 

Has anyone else experienced this? Any suggestions for a fix?

 

(Note, this is running without Deferred Shading, as I can't get sufficient frame rates for a smooth experience with DS on)

Posted

I have noticed the same issue with grass. It seems that grass is either rendered a different colour, or not rendered at all, between the two eyes. You're right, it is very straining on the ground.

 

It went away when I started flying with DS on, so I haven't thought much about it recently. However, it was prevalent for quite some time. Never noticed it with tracers though.

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Posted

Ah, so deferred shading eliminates the problem. Probably why others haven't noticed it as much. I can't afford to run DS on my machine and still get reasonable frame rates, so I'm still working with the older HDR method. Yes, hopefully a moderator can post this in the proper bug thread. I'd copy and paste my initial message over there, but it might help to get the entire thread over to see this is confirmed by others. With 1080tis currently running over $1000, it'll be awhile before I can upgrade from my 1070 and move into the DS era.

Posted

The problem with DS is that it negatively impacts cockpit visuals. So you either have crappy grass or a crappy cockpit.

All of my posted work, ideas and contributions are licensed under the Creative Commons - Attribution-NonCommercial 4.0 International (CC BY-NC 4.0,) which precludes commercial use but encourages sharing and building on for non-commercial purposes, ©John Muldoon

  • 1 month later...
Posted

I concur. I waited to update because I didn't like the idea that I couldn't turn off DS but bit the bullet so I could play on my favorite servers. Seems they cleaned everything up nicely and increased performance to boot.

All of my posted work, ideas and contributions are licensed under the Creative Commons - Attribution-NonCommercial 4.0 International (CC BY-NC 4.0,) which precludes commercial use but encourages sharing and building on for non-commercial purposes, ©John Muldoon

  • 3 years later...
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