paradox64 Posted May 5, 2018 Posted May 5, 2018 I know that it is not fundamental but it would be nice if the dropped objects could interact with the environment (land and sea) instead of disappearing deep inside the DCS' code :music_whistling: :smilewink: ROG Maximus XI Hero / i9-9900k @5Ghz / 32Gb DDR4 @3200Mhz / Samsung 960 Pro M.2 / RTX2080ti / Vive Pro / ROG 3440x1440
Kang Posted May 7, 2018 Posted May 7, 2018 While it's a nice idea I'd say the current version of DCS has too many performance issues to worry about keeping track of 'dead' objects littering the countryside.
paradox64 Posted May 7, 2018 Author Posted May 7, 2018 While it's a nice idea I'd say the current version of DCS has too many performance issues to worry about keeping track of 'dead' objects littering the countryside. Yes I understand but I imagined something quite simple, a bit like when an unarmed bomb falls on the ground or on the sea but you're right it's still more resources ROG Maximus XI Hero / i9-9900k @5Ghz / 32Gb DDR4 @3200Mhz / Samsung 960 Pro M.2 / RTX2080ti / Vive Pro / ROG 3440x1440
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