Revelation Posted May 24, 2018 Posted May 24, 2018 I posted this in the PG subforum, it didn't get a lot of traction there. Maybe I missed this in a previous build, I might have as it looked like 'fuel' resource were added to the new Caucasus map. (just checked today after seeing it in PG) I created a mission to test this out after I saw new, to me, icons that represent FUEL & EQUIPMENT. You'll see them if you zoom in on the map in the ME; they are tied to specific 3D models at each airfield. So in the mission I created I threw up an F-18C and had it hit two equipment locations and 2 fuel locations. Both equipment and fuel started the mission at 100. i.e. each bomb had 100 available and there were 100 tons of fuel available. After the strike you can see that the resources were reduced, this will bring a new aspect to DCS and mission makers would not have to create scripts to perform the same function. https://forums.eagle.ru/showthread.php?p=3494017#post3494017 Win 10 Pro 64Bit | 49" UWHD AOC 5120x1440p | AMD 5900x | 64Gb DDR4 | RX 6900XT
Silver_Dragon Posted May 24, 2018 Posted May 24, 2018 Caucasus and NTTR maps was the same warehouse targets on 2.5.0. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
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