Thorimus Posted June 2, 2018 Posted June 2, 2018 (edited) First time poster, be gentle. I'm a bit of a newbie to the mission builder, this is my first proper mission. I'm trying to get a .wav file to play when the player enters a trigger zone, in this case the player spawns in a hornet on the carrier in the zone. I know the zone isn't the issue because I have a "message to all" trigger using the same zone that works fine, but the sound file won't play. Using the latest openbeta version. Any ideas? EDIT: worked fine after 2nd game repair Edited December 16, 2018 by Thorimus [sIGPIC][/sIGPIC]
feefifofum Posted June 2, 2018 Posted June 2, 2018 This may have to do with the volume level of your sound file. You need to be living around -6dB in order to be clearly heard over the in-game audio. THE GEORGIAN WAR - OFFICIAL F-15C DLC
Thorimus Posted June 2, 2018 Author Posted June 2, 2018 According to resolve, the volume is fine. I've tried several sound files; I think this might be a bug. [sIGPIC][/sIGPIC]
feefifofum Posted June 2, 2018 Posted June 2, 2018 (edited) Works fine for me. :dunno: I use this for almost every VO in every mission I've written. Do you have a background in audio production? Don't want to blather unnecessarily. EDIT: better yet, post your .miz and I'll take a peek Edited June 2, 2018 by feefifofum THE GEORGIAN WAR - OFFICIAL F-15C DLC
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