catt42 Posted June 4, 2018 Posted June 4, 2018 Unfortunately not, the only workaround that I can think of is placing a late activation copy of the ai aircraft at some waypoint, and setting a trigger that deactivates the original aircraft once it gets there and activate the copy aircraft. Mission editing is all about workarounds :-) Inviato dal mio S2 utilizzando Tapatalk
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