wolle Posted June 8, 2018 Posted June 8, 2018 Is there anything special about using DCS.isServer() or DCS.isMultiplayer()? I am asking because I run it in single player and the script simply stops as soon as either of the two commands is called, i.e. any code after that does not get executed. :helpsmilie: [sIGPIC][/sIGPIC] Intel Core I7 4820K @4.3 GHz, Asus P9X79 motherboard, 16 GB RAM @ 933 MHz, NVidia GTX 1070 with 8 GB VRAM, Windows 10 Pro
Grimes Posted June 8, 2018 Posted June 8, 2018 Aside for having to run from the net/gameGUI environment, no there shouldnt be anything special about them. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
wolle Posted June 8, 2018 Author Posted June 8, 2018 Aside for having to run from the net/gameGUI environment, no there shouldnt be anything special about them. Hi Grimes, what is "net/gameGUI environment"? [sIGPIC][/sIGPIC] Intel Core I7 4820K @4.3 GHz, Asus P9X79 motherboard, 16 GB RAM @ 933 MHz, NVidia GTX 1070 with 8 GB VRAM, Windows 10 Pro
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