Magic Zach Posted June 9, 2018 Posted June 9, 2018 I have used a Leo Bodnar BBI-32 board, and wired it to two Arduino encoders. https://www.amazon.com/Cylewet-Encoder-15×16-5-Arduino-CYT1062/dp/B06XQTHDRR/ref=sr_1_3?ie=UTF8&qid=1528513275&sr=8-3&keywords=arduino+encoder&dpID=41CHiNuM8nL&preST=_SY300_QL70_&dpSrc=srch Why don't they work. They're wired correctly, but when in-game, the controls jitter around the axis. Hardware: T-50 Mongoose, VKB STECS, Saitek 3 Throttle Quadrant, Homemade 32-function Leo Bodnar Button Box, MFG Crosswind Pedals Oculus Rift S System Specs: MSI MPG X570 GAMING PLUS, RTX 4090, Ryzen 7 7800X3D, 32GB DDR5-3600, Samsung 990 PRO Modules: AH-64D, Ka-50, Mi-8MTV2, F-16C, F-15E, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8 Maps: Normandy, Nevada, Persian Gulf, Syria, Germany
MackM2 Posted June 10, 2018 Posted June 10, 2018 (edited) Did you program them with the board software. Had the same headache as well till I downloaded the software from his website under the BBI 32 section. Once downloaded, select the board number from down menu then you will see all the switch slots. Select “1-2” in each slot that you have an encoder and it should work! Edited June 10, 2018 by MackM2
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