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Waking up ground units


ScopeDope

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Looking for a little help here. Trying to have a motorpool that simulates vehicles without crew at first, and then "wakes up" and does stuff later. As we can't do UNCONTROLLED and activate like with aircraft, here's what I've tried:

 

-Set WP 0 to ROE - HOLD FIRE and - HOLD so they don't move

-Set triggered action to GO TO WAYPOINT 1

 

They sit there quietly until triggered and move when it's time, but if I place a blue unit nearby they go bonkers and shoot at it. I'd like them to be sitting ducks until it's time to wake up. Any ideas?

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