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Posted (edited)

Hi all.

 

 

 

Just tried the Mk-20 Rockeyes. They do very little damages to vehicles. You're able to kill trucks if you hit them really well, but the damages done by the Rockeyes seems really weak. I've tried to kill MLRS Smerch with them and they do pretty much no damage at all !

 

 

 

I now thoses canisters carries only small bomblets with light warhead.

 

I don't ask to kill all the vehicle in the dispersion zone, but I think they must damage them at least (to simulate mechanic damages due to shrapnel/blast, making trucks unable to move, and MLRS unable to move and to shoot their weapons for exemple due to damages on the rocket tubes or on the sighting system)

 

 

 

Just read ''AV-8B Harrier II units of Operations Desert Shield and Desert Storm'' (osprey publishing), and it seems that the Mk-20 was a very effective weapon.

 

 

 

Clearly, the simulation don't reflect this effectiveness of the Rockeyes. If I put myself in a real simulated CAS/strike mission, i'll never choose those Rockeyes, while they were very useful in real life. This difference between the real life and the game must not exist in a simulation my opinion.

 

https://www.youtube.com/watch?v=e7y4i2-SBOw

 

 

 

 

Is it possible to fix this ?

 

 

 

Thank you.

Edited by Jowen G. Bruère-Dawson
Added videos as ''proof''
Posted
Hi all.

 

 

 

Just tried the Mk-20 Rockeyes. They do very little damages to vehicles. You're able to kill trucks if you hit them really well, but the damages done by the Rockeyes seems really weak. I've tried to kill MLRS Smerch with them and they do pretty much no damage at all !

 

 

 

I now thoses canisters carries only small bomblets with light warhead.

 

I don't ask to kill all the vehicle in the dispersion zone, but I think they must damage them at least (to simulate mechanic damages due to shrapnel/blast, making trucks unable to move, and MLRS unable to move and to shoot their weapons for exemple due to damages on the rocket tubes or on the sighting system)

 

 

 

Just read ''AV-8B Harrier II units of Operations Desert Shield and Desert Storm'' (osprey publishing), and it seems that the Mk-20 was a very effective weapon.

 

 

 

Clearly, the simulation don't reflect this effectiveness of the Rockeyes. If I put myself in a real simulated CAS/strike mission, i'll never choose those Rockeyes, while they were very useful in real life. This difference between the real life and the game must not exist in a simulation my opinion.

 

https://www.youtube.com/watch?v=e7y4i2-SBOw

 

 

 

 

Is it possible to fix this ?

 

 

 

Thank you.

 

 

 

Allready fixed in next patch , least if we belive wags video.

 

 

Sent from my iPhone using Tapatalk

Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC )

 

 

[sIGPIC][/sIGPIC]

Posted

To be fair, they said nothing about tweaking effectiveness/damage model, they only mentioned accuracy of CCIP/AUTO with cluster munitions along with added HT-functionality.

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