jers Posted July 6, 2018 Posted July 6, 2018 Not a massive issue unless you have mission scripting that fires on the base captured event, in which case it'll fire on every base that has changed hands over the course of a mission every time a new client joins your server. A captured base will momentarily revert back to the original coalition it was when saved in the ME, and then back to what it should be.
Surrexen Posted May 27, 2020 Posted May 27, 2020 I am seeing this issue now, has it ever been looked at?
Pikey Posted June 25, 2020 Posted June 25, 2020 need to bookmark this. There have been a few posts, not all of which I can find. I've seen the symptom but never tioed it to the new client join. Is there any report made elsewhere? ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
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