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[NO LOG FILES] Instant Action - F/A-18C - Nevada - Free Flight - DCS World Crashes


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Posted (edited)

As Follows:

 

Instant Action - F/A-18C - Nevada - Free Flight - If I try to land the Aircraft, below a set altitude on Final Approach - the entire (DCS World) Application Crashes.

 

Wanted to just get a Familiarization / Local Area Orientation ride in the Hornet - Free Flight Nevada looked like a caual sortie without anyone taking Fox Twos at me. But the Scenario won't let me land.

 

Has happened four times in a row. Twice attempting to Land at Nellis AFB, and once trying to land at Creech AFB (Indian Springs). And just now again going into Nellis (descending thru 2,700 ft MSL - field elevation ~1,900 ft MSL). I always get an altitude warning about 3,000 ft AGL followed by (approx 3 Mile Final and just below 1,000 ft AGL) the entire application (DCS World) Crashes.

 

Just Me - or are others having same problem ?

 

All other Instant Action F/A-18C missions I've tried are so far OK (haven't flown all of them yet). Free Flight Caucasus works fine - Landing A-OK - No Problem

 

What's up with this - maybe a Known Bug-a-Boo (but new to me).

 

 

 

PS: My DCS World 2.5+ Build has worked flawlessly up until now.

 

OK - Here we go again. DCS World Crash going into Nellis AFB (Instant Action - F/A-18C - Nevada - VFR Landing) - same at 2,800ft MSL on 3 Mile Final) Must be something with the Nevada Map and my System. Other Modules land fine at all bases (Nellis, Creech, Homey, Tonapoh)

More: Instant Action - F/A-18C - Nevada - Aircraft Takeoff and Navigation - DCS World Crashed before the scenario even can open. This F-18C Module coupled with the Nevada Map will not allow me to descend below 1,000 ft AGL. Very Strange Bug here !

dcs.log-20180716-181237.zip

Edited by Igor4U
trying to attach logs
Posted

FIXED

 

The Problem (DCS World Crashing) was more exptensive than I first thought. I thought it was only restricted to the F/A-18C Module with Nevada Map (after 2.5.2.19273.411 Update) with any flight that descends (or originates) below ~1,000 ft AGL.

 

But thru Trial & Error I discovered it was all Modules with the Nevada Map (same about the Altitude: descending below or originating below ~1,000 ft AGL).

 

So something is happening in the Graphics Rendering (Resolution / Textures ??) as you descend below 1,000 ft AGL on the Nevada Map.

 

 

The FIX: Updated to the current Nvidia Driver (398.36). This seems to have solved the Problem.

 

 

 

 

PS: Yes - I did have a Graphics Driver that was a few years old.

My Theory (when it come to updating Drivers) is to let Sleeping Dogs Lie.

I am hestitant to update Drivers unless they:

 

- Fix a Bug

- Increase Performance

- Add Features you want/need

 

In this case - my Theory was Wrong. Updating the Driver Fixed me ! :pilotfly:

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