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Swedish Attack Doctrine


MBot

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Ok, I just worked it out. Speed is the magic ingredient. The AI won't attack the mentioned ships if they travel faster than 3 kph. If they move 3 kph or less, the AI will attack them with Rb04!

 

I can confirm your finding for RBS-15F (AI) as well.

 

Changed the enemy ship to a Grisha and armed the Viggen with RBS-15F (AI):

 

Grisha 0 km/h: Immediately launches a single RBS-15F when within range.

Grisha 2 km/h: Same as above

Grisha 3 km/h: Same as above

Grisha 4 km/h: Never fires even after fired upon

Grisha 10 km/h: Never fires...

 

The above is with Anti-shipping as orders. If the first RBS-15F (AI) is shot down, the Viggen fires another.

 

 

I also figured out the problem with Attack Group and Attack Unit. If I explicitly select "Anti-shipping missile" as Weapon in the "Attack Unit" submemu, no missile is ever fired. However - if I select "ASM" or "Auto", the AI will successfully engage.

 

By selecting "ASM" I can also select Release Quantity ALL which makes my AI Viggen fire both missiles immediately.

 

My guess is that the RBS-15F (AI) isn't flagged as an Anti-shipping missile.

[sIGPIC][/sIGPIC]

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Well, as a first impression from today's patch, ships moving at speed are now attacked. But unfortunately most Rb04 now simply crash into the water short of their target.

All RB04s or just AI fired RB04s?

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

 

DCS Panavia Tornado (IDS) really needs to be a thing!

 

Tornado3 small.jpg

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