Gryzor Posted August 12, 2018 Posted August 12, 2018 Why not implement a option to load efffects or textures like pilot ejecting or similars? Sincerely, I think this would removing a lot of stuttering related to the first load of those items. Or at least, to give us an option to preload those items specially for those who have a powerful computer (32GB, 7700K, 1080ti, etc...) Please consider it
ac5 Posted August 12, 2018 Posted August 12, 2018 Have a look at this... https://forums.eagle.ru/showthread.php?t=216729&page=2 Mainboard: ASUS Maximus X Hero Intel Z 370 CPU: Intel 12-Core i7-8086K @ 4.0 GHz Memory: 32GB Corsair DDR4-3000 MHz Graphics Card: ASUS NVIDIA GeForce RTX 4090 24 GB Monitor ASUS - Oled PG42UQ 41.5" @ 4K 1 SSD Samsung 860 PRO 256 GB 1 SSD Samsung 990 PRO NVMe M.2 4 TB Windows 11 Home - 64 CH Products Combatstick, Throttle and Pedals
Gryzor Posted August 12, 2018 Author Posted August 12, 2018 Have a look at this... https://forums.eagle.ru/showthread.php?t=216729&page=2 Thanks, however I play in VR mode so stuttering (or microstuttering - micropauses) are much more notizable, and fps cap (appart to default ASW 45fps) is not doable. Even that, considering capping to 30 fps, the load (and microstuttering) exists also, so I think that some sort of "preloading", specially explossions, effects, debris, etc... woud be a good solution. In fact, with 32GB of RAM I have, I have plenty space, normally in the task-bar the DCS application does not surpass 6 GB, in my case.
Gryzor Posted December 24, 2018 Author Posted December 24, 2018 It seems that finally the microstutters related to some units & fighters destroyed are now solved in 2.5.4. Finally since many years. Congratulations ED!!!
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