Jump to content

Recommended Posts

Posted

I've noticed that the sun looks really strange in the Viggen. It's most apparent in dusk or dawn (like 06:30 in the summer in Caucasus). The sun has a big white "disc" around it that looks really strange. Probably something to do with the canopy. I've not seen this effect with any other module.

Posted
I've noticed that the sun looks really strange in the Viggen. It's most apparent in dusk or dawn (like 06:30 in the summer in Caucasus). The sun has a big white "disc" around it that looks really strange. Probably something to do with the canopy. I've not seen this effect with any other module.

Try Spitfire or Fishbed...same...the haloeven goes trough terrain, best observed while flying in the mountains...

Posted

Yep i have noticed this as well some time back and asked in a pertaining thread about it. I am not entirelysure whether any of the changes listed below have been added to the beta version already. I don't think so at least, i don't see any Viggen related updates in the DCS Open Beta changelog after the pertaining post by Cobra (https://forums.eagle.ru/showthread.php?t=218990). But those DCS changelogs are often incomplete, the BK-90 is in the game and was not mentioned in the changelogs also.

 

 

"Other Changes

 

The current, non-exhaustive (this will grow) list of changes due for that patch is as follows;

  • Exterior mirrors now reflect the environment

  • Fixed various clipping and shine-through issues in exterior (esp. Cockpit)

  • Sculpted new normalmap for exhaust nozzle and area

  • Sculpted new normalmap for exterior exhaust shell

  • Added RoughMet textures for the exhaust shell

  • Added turbine texture for better deep engine detail

  • Metal elements on wings now have appropriate material definitions

  • Animated engine exhaust fan

  • New!
    Significantly improved visual fidelity of afterburner

  • Afterburner now cast lights inside engine exhaust pipe

  • Afterburner now cast lights on surrounding objects and terrain

  • Corrected afterburner z-fighting

  • Afterburner planes do not render at high viewing angles.

  • Corrected afterburner self-illumination

  • Fixed glass in LoD (distant) models turning opaque and bright.

  • New!
    Added significantly better quality uncompressed normal maps for entire exterior

  • Light domes are now appropriately shiny

  • Fixed wheel/tire animation values so they spin at correct speeds."

 

 

Maybe on of these changes fixes that sunshine issue.

 

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...