EscCtrl Posted June 10, 2007 Posted June 10, 2007 We have the LO for this;) True, but it would be fun to play the 'pilot who lost it after his wife ran away' and wreak havoc within civilian airline flight routes of populated cities just once and in a game of course :P GTA:Airborne :D
Geier Posted June 10, 2007 Posted June 10, 2007 True, but it would be fun to play the 'pilot who lost it after his wife ran away' and wreak havoc within civilian airline flight routes of populated cities just once and in a game of course :P GTA:Airborne :D Super:thumbup: Let's give an idea to ED and M$:megalol:
DPS Posted June 10, 2007 Posted June 10, 2007 I wondered what would happen if I 'poked the bear'. Nice to hear from one of the ED team again. I quite forgot all that stuff dangling from the Su-25Ts wings - and the required coding. I never actually got around to playing with it having purchased the download. The flight modelling is based on table look up rather than blade element theory, right? Some of the FS9 stuff is dross but there are also some real gems which keep the fans hooked. I still see FSX up on the shelves of my local games stores - the fact is that Lock On should be up there with it - FC is easily good enough. DPS.
GGTharos Posted June 10, 2007 Posted June 10, 2007 I think you can mix table and formulae if need be. The Su-25 AFM uses coefficient buildup, if I'm not mistaken (aka. no look up tables) Not sure what you mean by 'blade element theory' ... it you mean splitting a wing into sections and simulating forces on each part, I certainly can't naswer your question there. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Geier Posted June 10, 2007 Posted June 10, 2007 I think you can mix table and formulae if need be. The Su-25 AFM uses coefficient buildup, if I'm not mistaken (aka. no look up tables) Not sure what you mean by 'blade element theory' ... it you mean splitting a wing into sections and simulating forces on each part, I certainly can't naswer your question there. He meant the Su-25T, noy Su-25, isn't he?:huh:
GGTharos Posted June 10, 2007 Posted June 10, 2007 They both have AFM. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Geier Posted June 10, 2007 Posted June 10, 2007 They both have AFM. I khow this;) But I thought he meant the different algorithm of making calculations of AFM in Su25T. I've heard,The AFM of Su25 was made in accordance with Romanian 25's Manual. And Su25T's AFM - by recalculating 25's data - so it bases not at exact numbers...
Triggerhappy69 Posted July 22, 2007 Author Posted July 22, 2007 .. Is this impossible to do..? .:music_whistling: But it does have "route-follow", "attitude-hold", and "return-mode".. All of whitch would have made the model even cooler to fly.! And not to mention the "go around mode" that makes the HSI point at the locked waypoint either from the pre-planned angle, OR at a 180 degree offset..! [ATTACH]11169[/ATTACH] How delightfull it would be to navigate in the "vanilla" with those small features.. So can you (or anyone) make it happen..!? Please..! Pretty Please..?! The "Return to last waypoint" mode, with a selection of weather you want to return on the left-hand or right-hand side would be just SWEET to have when attacking ground targets. I am by no means a programmer, but is it possible to maybe make an add-on based on the export/import of LUA..? Please anyone..?:cry: "But (504)Brewber said they were'nt friendly.. So I took'em out.!" [sIGPIC][/sIGPIC]
Weta43 Posted July 22, 2007 Posted July 22, 2007 Hey E.D. - as an interim teaser between BS & the next project, how about making the Su-25 the basic trainer for jets in LO's successor? I understand that the advances of BS are at some level modular or tailorable generic systems that can be re-used in the next project. If that's the case the Su-25A makes a good testing ground for a fixed wing jet. Put in a full clickable cockpit ( you could probably skip the 6DOF & keep the existing cockpit model ) it has the least complicated avionics of anything in the game, & so could presumably port the basic mechanical & electronic systems developed for the Ka-50 across without having to develop radar systems etc, but could allow the advanced modelling of a plane with clickable cockpit & full flight sytems as a step towards the next project. The Su-25 fits in with the ground attack theme of BS, but at a complementary rather than identical level to the Ka-50, there's already AFM & a new model / damage modelling on the way, ABM (advanced ballistic modelling) for the guns (& rockets ?). Laser guided missiles probably don't suffer that much with SFM anyway. Got to be the easiest to do & would provide a perfect trainer/technology demonstrator + it's getting on so presumably a lot of data about systems is publically available. Cheers.
Triggerhappy69 Posted July 22, 2007 Author Posted July 22, 2007 .. music to my ears..! Hey E.D. - as an interim teaser between BS & the next project, how about making the Su-25 the basic trainer for jets in LO's successor? I understand that the advances of BS are at some level modular or tailorable generic systems that can be re-used in the next project. If that's the case the Su-25A makes a good testing ground for a fixed wing jet. Put in a full clickable cockpit ( you could probably skip the 6DOF & keep the existing cockpit model ) it has the least complicated avionics of anything in the game, & so could presumably port the basic mechanical & electronic systems developed for the Ka-50 across without having to develop radar systems etc, but could allow the advanced modelling of a plane with clickable cockpit & full flight sytems as a step towards the next project. The Su-25 fits in with the ground attack theme of BS, but at a complementary rather than identical level to the Ka-50, there's already AFM & a new model / damage modelling on the way, ABM (advanced ballistic modelling) for the guns (& rockets ?). Laser guided missiles probably don't suffer that much with SFM anyway. Got to be the easiest to do & would provide a perfect trainer/technology demonstrator + it's getting on so presumably a lot of data about systems is publically available. .. fream... dream.. dream... Just the thought of being able to fully control the navigation panel in my pit. And just maybe having it turn in to a REAL simulated cockpit would be a dream come true.. If we could only figure out how to work around the behaviour left turning knob of the Weapons System Control Panel to.. Man..! What a happy day that would be..! "But (504)Brewber said they were'nt friendly.. So I took'em out.!" [sIGPIC][/sIGPIC]
Force_Feedback Posted July 22, 2007 Posted July 22, 2007 Did Romania receive the Su-25A, or the Su-25K? And is the uprated engine on the Su-25T really moddled? Oh, can we have engine fires on the Su-25A fixed? They are unextinguishable, even when shutting down both engines, the fire comes back, and yes I cut the throttle. Kind of stupid to blow up when your engine is not getting fuel. P.S., finally, add the R-77 on the outward pylons of the Mig-29S, as per real life. Creedence Clearwater Revival:worthy:
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