maiochine Posted June 2, 2007 Posted June 2, 2007 Hello all ! I am trying to get rid of the numbers and paches that the F-15C has in LOCK ON ! so as i read, they say to make a blank .tga file and replace TACTNUMBERS-USAF-BLACK.tga after that i would see no trace of the numbers on the aircraft ! Well i opened the original TACTNUMBERS-USAF-BLACK.tga i created a new file using photoshop CS2 with 1024x128 pix dimension and blank file. I replaced TACTNUMBERS-USAF-BLACK.tga with the one i created and than i droped it inside the TempTexture file . When i went to see the result , i was furious because a grey rectangle could be seen on the tail of the aircraft !:doh: HOW CAN I SAVE CORRECTLY THE BLANK FILE TO AVOID THIS RESULT ? [sIGPIC][/sIGPIC]
Deadman Posted June 2, 2007 Posted June 2, 2007 it sounds like you just erased the numbers on the tga file with out doing any thing to the Alpha channel try this zip you can rename the F-15-PATCHES-DEF-1 to which ever skin you want it to work one there is DEF-1 to Def 9 each goes to a different skin. TACTNUMBERS-USAF-BLACK are the numbers for all f-15 as far as i remember. Just unzip and put into your temp textures file. Oh and its rude to use all caps and yell. Have a nice day https://forum.dcs.world/topic/133818-deadmans-cockpit-base-plans/#comment-133824 CNCs and Laser engravers are great but they can't do squat with out a precise set of plans.
maiochine Posted June 2, 2007 Author Posted June 2, 2007 it sounds like you just erased the numbers on the tga file with out doing any thing to the Alpha channel try this zip you can rename the F-15-PATCHES-DEF-1 to which ever skin you want it to work one there is DEF-1 to Def 9 each goes to a different skin. TACTNUMBERS-USAF-BLACK are the numbers for all f-15 as far as i remember. Just unzip and put into your temp textures file. Oh and its rude to use all caps and yell. Have a nice day Thank you Mate ! i tried that and it works ! Only thing is : how can i disable the alpha channel ? do i have to do that when i save the file (using PS offcourse) ? like there's an option that makes you unmark alpha channel ! Is it possibile to keep the numbers for the Israely coalition? Thanks again for all the help you provided me [sIGPIC][/sIGPIC]
Deadman Posted June 2, 2007 Posted June 2, 2007 I don't use PS so I don't know how it works with the alpha channel. You will have to check you help section for that.:book: The Israel F-15 uses the same file for its numbers so no the numbers are on or off fore all F-15s:pilotfly: https://forum.dcs.world/topic/133818-deadmans-cockpit-base-plans/#comment-133824 CNCs and Laser engravers are great but they can't do squat with out a precise set of plans.
maiochine Posted June 3, 2007 Author Posted June 3, 2007 I don't use PS so I don't know how it works with the alpha channel. You will have to check you help section for that.:book: The Israel F-15 uses the same file for its numbers so no the numbers are on or off fore all F-15s:pilotfly: Ah ok ! so what do you use to take out the alpha channel ? thans again [sIGPIC][/sIGPIC]
Deadman Posted June 17, 2007 Posted June 17, 2007 Sorry i didn't get back to you sooner I draw in fire works then use Gimp tp alter Alpha channels I set up Gimp so all I have to do is open the fire works file and save it as a TGA and Gimp alters the Alpha automatically https://forum.dcs.world/topic/133818-deadmans-cockpit-base-plans/#comment-133824 CNCs and Laser engravers are great but they can't do squat with out a precise set of plans.
maiochine Posted June 17, 2007 Author Posted June 17, 2007 Ok thanks dude for everything [sIGPIC][/sIGPIC]
Cosmonaut Posted June 17, 2007 Posted June 17, 2007 This should help you. http://forum.lockon.ru/showthread.php?p=342868#post342868 Cozmo. [sIGPIC][/sIGPIC] Minimum effort, maximum satisfaction. CDDS Tutorial Version 3. | Main Screen Mods.
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