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Posted

Just had something weird happen on MP, landed with one AIM-120 left and went to re-arm, and after I re-armed, none of my missiles would fire until after I had jettisoned that missile, I found this out by jettisoning all my missiles except my 9X's on the wingtips, they were then able to be fired as normal.

 

 

Prior to this they were showing up on my Stores page, but not on the HUD, each missile type count was zero.

Posted

Yeah had this once in MP.

 

All Missiles shows 0 one the HUD. After a rearm on Carrier. Jettison Station 2 and 9 (each 2 Aim120), also the tanks on 3,5, and 7.

 

Right before Jettison the last Aims on 4 and 6, HUD shows like it should be: 2 9X and 2 Aim120.

 

Have no Track, maybe will reproduce in future.

 

Grettings

Posted

If you move prior to getting confirmation that you've rearmed, this will happen, even if it looks like you have all the stores on the hardpoints.

 

Also, and this is a mute point because update incoming (today?), but I've had issues with Mavericks not uncaging after emergency jettison them in flight then landing and rearming. (we had this bug with emer. jettison when the hornet was first released)

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