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Posted

Being new to flying sims and DCS, I’ve been struggling with many aspects of flying the hornet. As I’ve practiced straight-in VFR approaches I’ve found that I was having trouble holding the aircraft on speed, lined up, wings level, and at at constant glide slope. To fix this I went up to altitude, dropped the air speed, dirty-ed up the aircraft, and held an azimuth at on speed for several approaches from 10,000’.

 

What I noticed is that the aircraft, once trimmed to on speed, will like a certain airspeed, maybe 137 knots. Instead of chasing the E-Bracket, I watched the airspeed and adjusted the throttle to find that perfect airspeed to maintain the appropriate glide slope.

 

After a few hours of this I was able to make approaches, on speed, wings level... all good.

 

Cheers,

-Tusker

[sIGPIC][/sIGPIC]

 

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Posted

Instead of chasing the E-Bracket, I watched the airspeed and adjusted the throttle to find that perfect airspeed to maintain the appropriate glide slope.

 

Get your AoA right and the speed will be perfect by result. If you're below glideslope - add power. If you're above - reduce power. Small adjustments go a long way.

 

I pinched this from the IRL Hornet manual. Gives a good idea of the speed your AoA should put you at. You'll notice speed increases with weight, that's why you fly AoA and not a speed of 137. At 39,000lb, a speed of 137 knots is not gonna end well!

Cgypikt.png

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Posted
That will be a nice page to add to my kneeboard:thumbup:

 

It's really only a reference to "Check" if the AOA gauge is working correctly, otherwise your only concern is trimming for on speed AOA.

 

So not really needed for DCS. Pilots do a quick calculation to see if the airspeed roughly matches weight.

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Chuck's DCS Tutorial Library

Download PDF Tutorial guides to help get up to speed with aircraft quickly and also great for taking a good look at the aircraft available for DCS before purchasing. Link

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