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Posted

So I completed my first carrier landing and cracked it - might have been a lucky one- more than likely was

Went to watch it back and lo and behold the track showed the FA18 crashing into the sea

 

Carrier Stennis

Map Caucasus

Operating System

Windows 7 Home Premium 64-bit SP3

CPU

Intel Core i5 3570K @ 3.40GHz 49 °C

Ivy Bridge 22nm Technology

RAM

16.0GB Dual-Channel DDR3 @ 802MHz (11-11-11-28)

Motherboard

ASUSTeK COMPUTER INC. P8Z77-V LX2 (LGA1155) 27 °C

Graphics

4095MB NVIDIA GeForce GTX 1070 Ti (Gigabyte) 45 °C

Storage

465GB Seagate ST500DM002-1BD142 (SATA (SSD)) 35 °C

Optical Drives

TSSTcorp CDDVDW SH-224DB

Audio

NVIDIA High Definition Audio

 

Is this a bug right across the platform. is there a way to fix it ?

Disappointed to say the least

[sIGPIC][/sIGPIC]

Posted

Not a Hornet bug, track files in DCS have always been wonky like that since they only record player input rather than save-states, so the sim is trying to recreate what happened rather than recording and replaying what actually happened. Sometimes if I save an air-to-air track file I have to replay it 4~6 times to get the sim to re-simulate what actually occurred.

REAPER 51 | Tholozor
VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/
Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/

Posted
Not a Hornet bug, track files in DCS have always been wonky like that since they only record player input rather than save-states, so the sim is trying to recreate what happened rather than recording and replaying what actually happened. Sometimes if I save an air-to-air track file I have to replay it 4~6 times to get the sim to re-simulate what actually occurred.

 

Wow thanks for the heads up - so its kinda broken/ wonky I'm starting to get that feeling quite a bit with DCS.

I saw the track function as an "action reply"of missions I guess I was wrong

thanks again for your reply

[sIGPIC][/sIGPIC]

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