Maverick87Shaka Posted February 2, 2019 Posted February 2, 2019 Hi, I'm trying to create a little MOD, based on the UAZ469 attribute = {wsType_Ground,wsType_Tank,wsType_NoWeapon,wsTypeUAZ469, "Cars", "human_vehicle", }; For aircraft you can setup the wheel position using: nose_gear_pos = {5.074,-1.78, -0.000}, main_gear_pos = {-0.423,-1.82, -1.387}, I'm looking on how change the position from where smoke starts, to align that on my mode wheels, actually the smoke effects when the ground runs off-road comes too far from my 3d model. I'm also looking on how to define a different engine sound. Thanks to all FlighRIG => CPU: RyZen 5900x | RAM: 64GB Corsair 3000Mhz | GPU: nVIDIA RTX 4090 FE | OS Storage: SSD NVMe Samsung 850 Pro 512GB, DCS Storage: SSD NVMe Sabrent 1TB | Device: Multipurpose-UFC, VirPil T-50, TM WARTHOG Throttle, TrackHat, MFD Cougar with screen. Our Servers => [ITA] Banshee | Krasnodar - PvE | PersianConquest PvE Live Map&Stats | Syria Liberation PvE Conquest Support us on twitch subscribing with amazon prime account linked, it's free!
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