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Posted

I have the ThrottleTek F-18 throttle and the two IDLE/OFF buttons are always "On" when the throttle is not in the "Off" position which makes binding them to the "IDLE/OFF" an issue. As the game is looking for the button to be pressed while in the off position, but the opposite is true with this throttle.

 

Looking at windows game controllers, the 2 buttons are always lit up (Pressed) and turn off when I move the throttle to the off position. What I am currently doing is using a separate keys for "Off", but I'd like to know how I can program it in the lua file.

 

Tell the game when the button is depressed go Off, and when the button is pressed go Idle.

[sIGPIC][/sIGPIC]

 

http://www.csg-2.net/

Posted (edited)

Adding these lines to the default.lua found in the FA-18C/input/joystick folder should do the trick. This will create two new keybinds and just reverses the logic of the default bindings.

{    down = iCommandLeftEngineStart,  up = iCommandLeftEngineStop,                                                                    value_down =  1.0,    value_up = 1.0,    name = _('ALT Throttle (Left) - OFF/IDLE'),                                    category = {_('Throttle Quadrant')}},
{    down = iCommandRightEngineStart, up = iCommandRightEngineStop,                                                                    value_down =  1.0,    value_up = 1.0,    name = _('ALT Throttle (Right) - OFF/IDLE'),                                category = {_('Throttle Quadrant')}},

Do note, DCS will overwrite the file every time it updates, best to create a JSGME type mod to uninstall and reinstall for updates.

Edited by Deezle

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