budguy68 Posted March 4, 2019 Posted March 4, 2019 Hello, So I play dcs 2.5 open beta. I noticed that a lot of missions for Georgian war in targets are inside trees/Forrest. Sometimes I gotta fly around the same target like 3 times before I find a small opening where I can shoot. Or just blind shoot until i hti sometimes. I am wondering if this missions were design under 1.5 where there are less trees thus it wasn't a problem?
MadDog-IC Posted March 5, 2019 Posted March 5, 2019 Hello, So I play dcs 2.5 open beta. I noticed that a lot of missions for Georgian war in targets are inside trees/Forrest. Yes this would be the case, I have been working on those missions in that Campaign, But they are far from complete, its a tremendous amount of work all up. Here is a rough work in progress: Changelog v1.1 19-12-2018 (DCSW v2.5x Compatibility) ============== PHASE 1: - Changed - Date, Season and Temperatures of missions:- - Part A = Summer June 2011. (COMPLETED) - Part B = Autumn Sept 2011. (COMPLETED) - Part C = Winter Dec 2011. (COMPLETED) - Changed - Briefing waypoints and pictures to match missions. - All briefing pictures:- ATO-P-A-1.1 to ATO-P-A-9.4 (NOT COMPLETED) - All briefing pictures:- ATO-P-B-1.1 to ATO-P-B-7.4 (NOT COMPLETED) - All briefing pictures:- ATO-P-C-1.1 to ATO-P-C-9.4 (NOT COMPLETED) - Repositioned - All "Ground units" and "FARPS" from out of forests. - ATO-P-A-1.1 to ATO-P-A-9.4 (COMPLETED, COMPLETED) - ATO-P-B-1.1 to ATO-P-B-7.4 (COMPLETED, COMPLETED) - ATO-P-C-1.1 to ATO-P-C-9.4 (COMPLETED, COMPLETED) - Added - All G, EU and US FARP SUPPORT:- - ATO-P-A-1.1 to ATO-P-A-9.4 (COMPLETED) - ATO-P-B-1.1 to ATO-P-B-7.4 (COMPLETED) - ATO-P-C-1.1 to ATO-P-C-9.4 (COMPLETED) - Changed - Position of all static aircraft and vehicles from taxi ways and parking areas in Airfields:- - ATO-P-A-1.1 to ATO-P-A-9.4. (COMPLETED) - ATO-P-B-1.1 to ATO-P-B-7.4. (COMPLETED) - ATO-P-C-1.1 to ATO-P-C-9.4. (COMPLETED) PHASE 2: - Repositioned - All "Assaulting Ground Platoons" waypoints to avoid forests. - ATO-P-A-1.1 to ATO-P-A-9.4. (COMPLETED) - ATO-P-B-1.1 to ATO-P-B-7.4. (COMPLETED) - ATO-P-C-1.1 to ATO-P-C-9.4. (COMPLETED) - Changed - All AIRCRAFT and Heli waypoint heights and speeds to fly above trees and maneuver better:- - ATO-P-A-1.1 to ATO-P-A-9.4. (NOT COMPLETED) - ATO-P-B-1.1 to ATO-P-B-7.4. (NOT COMPLETED) - ATO-P-C-1.1 to ATO-P-C-9.4. (NOT COMPLETED) - Corrected - All incorrect Nationalities for Aircraft skins. - ATO-P-A-1.1 to ATO-P-A-9.4. (COMPLETED) - ATO-P-B-1.1 to ATO-P-B-7.4. (COMPLETED) - ATO-P-C-1.1 to ATO-P-C-9.4. (COMPLETED) Corrected missions files in current state if you want to give them a go: https://www.dropbox.com/s/pxv3l8h7rrnd0w4/DCSW%20-%20KA-50%20Campaign%20-%20Georgian%20Oil%20War%20%28Patch%20to%20Game%29%20%28v2.5x%29.zip?dl=0 I am wondering if this missions were designed under 1.5 where there are less trees thus it wasn't a problem? These missions have been around since blackshark 1.0 so you are correct, they didn't have all the trees around then. Regards, Ian. Asus p877v-pro, Intel I7 3770k 4.2ghz, 32gb Ripjaw X ram, Nvidia RTX-2070 Super, Samsung 32" TV, Saitek x52 pro Joystick and Combat rudder pedals, TrackIR 5, Win8.1 x64 with SSD and SSHD protected by (Avast AV). DCS Tech Support.
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