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KA50 Georgian War Campaign/Mission, a lot of targets are inside trees/forrest in 2.5


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Posted

Hello,

 

So I play dcs 2.5 open beta.

 

I noticed that a lot of missions for Georgian war in targets are inside trees/Forrest. Sometimes I gotta fly around the same target like 3 times before I find a small opening where I can shoot. Or just blind shoot until i hti sometimes.

 

I am wondering if this missions were design under 1.5 where there are less trees thus it wasn't a problem?

Posted
Hello,

 

So I play dcs 2.5 open beta.

 

I noticed that a lot of missions for Georgian war in targets are inside trees/Forrest.

 

Yes this would be the case, I have been working on those missions in that Campaign, But they are far from complete, its a tremendous amount of work all up.

 

Here is a rough work in progress:

 

 

Changelog v1.1 19-12-2018 (DCSW v2.5x Compatibility)

==============

PHASE 1:

- Changed - Date, Season and Temperatures of missions:-

- Part A = Summer June 2011. (COMPLETED)

- Part B = Autumn Sept 2011. (COMPLETED)

- Part C = Winter Dec 2011. (COMPLETED)

 

- Changed - Briefing waypoints and pictures to match missions.

- All briefing pictures:- ATO-P-A-1.1 to ATO-P-A-9.4 (NOT COMPLETED)

- All briefing pictures:- ATO-P-B-1.1 to ATO-P-B-7.4 (NOT COMPLETED)

- All briefing pictures:- ATO-P-C-1.1 to ATO-P-C-9.4 (NOT COMPLETED)

 

- Repositioned - All "Ground units" and "FARPS" from out of forests.

- ATO-P-A-1.1 to ATO-P-A-9.4 (COMPLETED, COMPLETED)

- ATO-P-B-1.1 to ATO-P-B-7.4 (COMPLETED, COMPLETED)

- ATO-P-C-1.1 to ATO-P-C-9.4 (COMPLETED, COMPLETED)

 

- Added - All G, EU and US FARP SUPPORT:-

- ATO-P-A-1.1 to ATO-P-A-9.4 (COMPLETED)

- ATO-P-B-1.1 to ATO-P-B-7.4 (COMPLETED)

- ATO-P-C-1.1 to ATO-P-C-9.4 (COMPLETED)

 

- Changed - Position of all static aircraft and vehicles from taxi ways and parking areas in Airfields:-

- ATO-P-A-1.1 to ATO-P-A-9.4. (COMPLETED)

- ATO-P-B-1.1 to ATO-P-B-7.4. (COMPLETED)

- ATO-P-C-1.1 to ATO-P-C-9.4. (COMPLETED)

 

 

PHASE 2:

- Repositioned - All "Assaulting Ground Platoons" waypoints to avoid forests.

- ATO-P-A-1.1 to ATO-P-A-9.4. (COMPLETED)

- ATO-P-B-1.1 to ATO-P-B-7.4. (COMPLETED)

- ATO-P-C-1.1 to ATO-P-C-9.4. (COMPLETED)

 

- Changed - All AIRCRAFT and Heli waypoint heights and speeds to fly above trees and maneuver better:-

- ATO-P-A-1.1 to ATO-P-A-9.4. (NOT COMPLETED)

- ATO-P-B-1.1 to ATO-P-B-7.4. (NOT COMPLETED)

- ATO-P-C-1.1 to ATO-P-C-9.4. (NOT COMPLETED)

 

- Corrected - All incorrect Nationalities for Aircraft skins.

- ATO-P-A-1.1 to ATO-P-A-9.4. (COMPLETED)

- ATO-P-B-1.1 to ATO-P-B-7.4. (COMPLETED)

- ATO-P-C-1.1 to ATO-P-C-9.4. (COMPLETED)

 

 

 

Corrected missions files in current state if you want to give them a go:

https://www.dropbox.com/s/pxv3l8h7rrnd0w4/DCSW%20-%20KA-50%20Campaign%20-%20Georgian%20Oil%20War%20%28Patch%20to%20Game%29%20%28v2.5x%29.zip?dl=0

 

I am wondering if this missions were designed under 1.5 where there are less trees thus it wasn't a problem?

 

These missions have been around since blackshark 1.0 so you are correct, they didn't have all the trees around then.

 

Regards, Ian.

Asus p877v-pro, Intel I7 3770k 4.2ghz, 32gb Ripjaw X ram, Nvidia RTX-2070 Super, Samsung 32" TV, Saitek x52 pro Joystick and Combat rudder pedals, TrackIR 5, Win8.1 x64 with SSD and SSHD protected by (Avast AV).

 

DCS Tech Support.

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