jonsky7 Posted March 7, 2019 Posted March 7, 2019 (edited) Using multiple monitors (3 but not centred view), don't seem to get a sight in any of the vehicles while using the gun, unless it's the thing in the top left of the screen. Anyone got a fix please? Zoomed in Edited March 7, 2019 by jonsky7
jonsky7 Posted March 7, 2019 Author Posted March 7, 2019 My monitor.lua file _ = function(p) return p; end; name = _('1440+1080+1080'); Description = 'THREE monitor configuration'; Viewports = { Center = { x = 0; y = 0; width = 2560; height = 1440; viewDx = 0; viewDy = 0; aspect = 1.77777778; } } --///////////////////////////////////// --A10C --///////////////////////////////////// A10C_LEFT_MFCD = { x = 4490; y = 350; width = 825; height = 825; } A10C_RIGHT_MFCD = { x = 5570; y = 350; width = 825; height = 825; } --/////////////////////////////////////// --AV8BNA Harrier --/////////////////////////////////////// AV8_LEFT_MFCD = { x = 4490; y = 350; width = 825; height = 825; } AV8_RIGHT_MFCD = { x = 5570; y = 350; width = 825; height = 825; } --/////////////////////////////////////// --F18 Hornet --/////////////////////////////////////// F18_LEFT_MFCD = { x = 4490; y = 350; width = 825; height = 825; } F18_RIGHT_MFCD = { x = 5570; y = 350; width = 825; height = 825; } F18_CENTER_MFCD = { x = 2560; y = 360; width = 1080; height = 1080; } --/////////////////////////////////////// --Flaming Cliffs --/////////////////////////////////////// LEFT_MFCD = { x = 4490; y = 350; width = 825; height = 825; } RIGHT_MFCD = { x = 2560; y = 350; width = 1720; height = 1080; } --/////////////////////////////////////// --Ka-50 --/////////////////////////////////////// Shkval = { x = 2560; y = 380; width = 1100; height = 1080; } ABRIS = { x = 3660; y = 360; width = 820; height = 1080; } --/////////////////////////////////////// --M-2000C Mirage --/////////////////////////////////////// VTB = --Radar { x = 4490; y = 350; width = 825; height = 825; } M2K_RWR = { x = 5570; y = 350; width = 825; height = 825; } --/////////////////////////////////////// --SA342 Gazelle --/////////////////////////////////////// SA342_TV = { x = 2660; y = 360; width = 1280; height = 1080; } --/////////////////////////////////////// --AJS37 Viggen --/////////////////////////////////////// VIGGEN_RADAR = { x = 2650; y = 380; width = 960; height = 960; } --/////////////////////////////////////// --UH-1H Huey --/////////////////////////////////////// CARGO_CAM = { x = 2650; y = 380; width = 960; height = 960; } --/////////////////////////////////////// --Kneeboard --/////////////////////////////////////// KNEEBOARD = { x = 3780; y = 360; width = 700; height = 1080; } UIMainView = Viewports.Center
jonsky7 Posted March 7, 2019 Author Posted March 7, 2019 Sort of fixed it by adding --/////////////////////////////////////// --Combined Arms --/////////////////////////////////////// GU_MAIN_VIEWPORT = { x = 0; y = 0; width = 2560; height = 1440; }
Fer109 Posted March 18, 2019 Posted March 18, 2019 I had the same problem in the open beta version. My oficial release version doesn't have any problem. You gave me a clue and I fixed it by adding at the end of my monitorlua file this: "GU_MAIN_VIEWPORT = Viewports.Center"
jonsky7 Posted April 17, 2019 Author Posted April 17, 2019 (edited) Where can I find this file? saved games/DCS/Config/Monitorsetup then edit the monitor config file you are using. mine is modified quite a bit, some of the screen names like "AV8_RIGHT_MFCD" have to be added elsewhere also, just ask if you need more info. I only had to modify some them as I wanted the su25T shval screen to be somewhere other than the default "right_MFCD" Edited April 17, 2019 by jonsky7
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