TheSauvaaage Posted March 25, 2019 Posted March 25, 2019 What are the Warthog's pitch/roll axis settings to get a "realistic" feeling? Deadzone, curves etc.
Strikeeagle345 Posted March 25, 2019 Posted March 25, 2019 I am running deadzone of about 3 and no curve. Strike USLANTCOM.com i7-9700K OC 5GHz| MSI MPG Z390 GAMING PRO CARBON | 32GB DDR4 3200 | GTX 3090 | Samsung SSD | HP Reverb G2 | VIRPIL Alpha | VIRPIL Blackhawk | HOTAS Warthog
TheSauvaaage Posted March 25, 2019 Author Posted March 25, 2019 I am running deadzone of about 3 and no curve. Do you think or know that this resembles the flight input characteristics well or just using it by default?
iRocco Posted March 25, 2019 Posted March 25, 2019 Do you think or know that this resembles the flight input characteristics well or just using it by default?I think it's way to sensitive, I run a 25 curve but got a warthog extension too Gesendet von meinem SM-G960F mit Tapatalk
Strikeeagle345 Posted March 25, 2019 Posted March 25, 2019 Do you think or know that this resembles the flight input characteristics well or just using it by default? My thought process was, since it is not FBW, i should be using no curve. I found that using a curve i would pull back, not get much movement, then pull more and all of a sudden load up the jet way too much. By removing the curve, I have a nice linear pull. Strike USLANTCOM.com i7-9700K OC 5GHz| MSI MPG Z390 GAMING PRO CARBON | 32GB DDR4 3200 | GTX 3090 | Samsung SSD | HP Reverb G2 | VIRPIL Alpha | VIRPIL Blackhawk | HOTAS Warthog
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