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[RESOLVED] F-14B Tomctd? (10th April Update CTD )


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Posted
Even in this topic, i reported 4 ctd's.

Why this topic has "RESOLVED" tag? Has everybody got rid of ctd and only me?

 

 

Yes Ebabil, it seems your crashes are not F-14 related, although they appear to be as it happens in the F-14. We did not forget about you, but at the moment we did not find anything connected to your issue.

 

This particular bug and the other one you posted in are resolved however, atm we are focusing on fixing the walkman b-side ctd, which to our knowledge is the last ctd caused by the Tomcat.

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Posted

That's strange. Because it happens only when i use rio menu which other planes even don't have.

FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 Mi-24 | F-5 | F-15EF-4| Tornado

Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60

 

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Posted

Because of the nature of some of these CTDs, I'd suggest if it is reoccurring to record your play (so that HB can see the exact sequence of events and absolute location) and provide that with a copy of the mission rather than the track if it crashes without a log.

 

The object CTD was a pain in the neck until they got the mission, and then required very particular sequence to trigger. Some of the CTDs are dead easy to solve, whereas some are extraordinarily situational and often cause by specific things the player does. That's not saying the player is doing the wrong thing, but instead that a combination of player settings and actions trigger the event. If they can nail down the exact sequence, they can fix the issue.

Posted
Because of the nature of some of these CTDs, I'd suggest if it is reoccurring to record your play (so that HB can see the exact sequence of events and absolute location) and provide that with a copy of the mission rather than the track if it crashes without a log.

 

The object CTD was a pain in the neck until they got the mission, and then required very particular sequence to trigger. Some of the CTDs are dead easy to solve, whereas some are extraordinarily situational and often cause by specific things the player does. That's not saying the player is doing the wrong thing, but instead that a combination of player settings and actions trigger the event. If they can nail down the exact sequence, they can fix the issue.

 

 

or also discover that althought it appears in a specific module while doing as specific thing, it can be still something completely different. it is a tedious bug hunt, but so far we won them all hehe

Heatblur Simulations

 

Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage.

 

http://www.heatblur.com/

 

https://www.facebook.com/heatblur/

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