Swift. Posted April 11, 2019 Posted April 11, 2019 With the recent dedicated server update, many of us have started using continuous training servers. A few things I've noticed could be improved are: -Allow spawning on aircraft not added in mission editor. For Example, I load in to the server and select an aircraft I would like to fly then select an airbase to spawn from. All without having to set up hundreds of aircraft in the Mission Editor and without cluttering up the spawn screen. -Allow Infinite fuel per unit. When using Tankers in a continuous server, they will often run out of fuel and rtb, requiring several tankers and several respawn triggers. -Allow unit respawning when dead or rtb. Creating Targets for players to shoot at requires either hundreds of triggers or filling the map with targets so that they don't run out before mission restart. -Stennis turning into the wind. My squadron use a weather script to mirror real life conditions, but sometimes the wind doesnt match up with Stennis brc, a way of making Stennis turn into the wind when a player calls inbound would be appreciated. I appreciate some of these would require entire systems to be rewritten, but hopefully it can give you an idea of the problems faced and hopefully open up the discussion to improve the multiplayer experience. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
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