Snacko Posted April 15, 2019 Posted April 15, 2019 When you are Adding a Button Assignment, the "Currently in Use" info at the bottom of the ADD ASSIGNMENT PANEL does not show the current assignment IF the assignment is on the UILayer Category. I tested this with the F/A-18c Hornet for days because of the problems that it caused!! I had joystick buttons that would let me assign them, but they would not work at all in the game! So, the game sees my stick when the button is assigned, but not when I am flying? I thought my stick was broken and took it apart and cleaned it!! SO, you can assign the button, but if it's already assigned in the UILayer, you won't know it has another assignment. And when you fly, the other UILayer button assignment overrides(is seen first) and your assignment does not work. Very, Very, Very Annoying... :joystick::doh::cry::mad: Snack Officer Intel I9-10850K (OC @ 5.0ghz) │ 64GB (4x16GB) DDR4 3200 │Gigabyte RTX 4090 Gaming OC 24gb - ҉ - Blackshark Cockpit Trainer - ҉ - ♣ Thread | ♥ Download
BaD CrC Posted April 16, 2019 Posted April 16, 2019 If you go to the controls panel for your aircraft and press the key combo you want to use, it will go straight to the command that uses it. No need to search. https://www.blacksharkden.com http://discord.gg/blacksharkden
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