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Posted (edited)

Label colours are in reverse for Allies and Enemies in the Labels.lua, and DCS is reading them as such. Example..

 

ColorAliesSide = {249, 69,38}....which is red, however Allies labels are displayed blue in-game because DCS is reading the enemies colour for allies and vice versa.

 

 

Also, the opacity value has no impact on labels at all.

Edited by VampireNZ

Vampire

Posted (edited)

ColorAliesSide   = {249, 69,38}
ColorEnemiesSide = {0, 72,  199}
ColorUnknown     = {50, 50, 50} -- will be blend at distance with coalition color

Appears backwards in Labels.lua, but allies are Blue and enemies are Red in Flaming Cliffs 3 Instant Action missions. Haven't tested anything else. 'Alies'. Blur color also appears backwards.

 

 

Actually, RU are red, US are blue, and the rest of the countries fall somewhere between. Now that explains RU being 'Alies'. US is enemies. Enemy is blue! ;p

Edited by betatrash
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