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Pylons Not appearing with new paint?


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Posted (edited)

Hey guys. I'm working on a practice skin getting aquinted to the paint kit. However the pylons won't show? I've changed the .lua to call out the

 

{"HB_F14_EXT__PHOENIXPYLONS", 0, "HB_F14_EXT__PHOENIXPYLONS", false};

 

Any ideas what I'm doing wrong?

 

Thanks,

Edited by 000rick000

Cheers,

 

Rick

CSEL\CMEL\IFR

Certified Airplane Nut

Posted

Here's my exact code:

 

{"HB_F14_EXT_PHOENIXPYLONS", 0 ,"HB_F14_EXT_PHOENIXPYLONS",false};

{"HB_F14_EXT_PYLONS_01", 0 ,"HB_F14_EXT_PYLONS_01",false};

 

 

The textures are renamed, and in the folder. When I check the modelviewer and click on the texture it shows the correct texture in the livery folder. But it won't load on the model...???

Cheers,

 

Rick

CSEL\CMEL\IFR

Certified Airplane Nut

  • 9 months later...
Posted

Ok, I found that the names are different:

{"HB_F14_EXT_PHOENIXRAILS", 0 ,"HB_F14_EXT_PHOENIXPYLONS", false};

{"HB_F14_EXT_PYLONS", 0 ,"HB_F14_EXT_PYLONS_01", false};

How do you find the right name ?

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