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Long Press weapon release using T.A.R.G.E.T. - A working option


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Posted

Hi. Haven't seen anyone else talking about this particular way of getting a successful long press using the T.A.R.G.E.T. software, but this works great for me.

 

By default, weapon release in DCS is R-Alt+Space, and this option works perfect with that keyboard combo.

 

Set up your weapon release button with the following three events:

 

1946360339_R-ALThold.jpg.2f758451ebc198f6b1c8f2650171fd69.jpg

1048506205_R-ALTrelease.jpg.a596dccea097f4ff89d4f97a46262cf5.jpg

992870414_Space-delayedpulse.jpg.912b31896c2093113fc53a77dc918de6.jpg

 

Sorry if this is old news

 

Cheers!

  • Like 1
Posted

What is the advantage of this vs hold command?

PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti.

Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L

Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2

Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon)

VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/

Posted
TEMPO Command

Tempo is a sub-function of MapKey: it is based on real aviation ergonomics. TEMPO gives the pilot the possibility

of having 2 functions on a single button. A short press will generate the first output; a long press will generate the

other output. This is a feature used on modern fighters.

Syntax:

TEMPO(key1, key2, delay) delay is optional (500 milliseconds is a good value).

Example:

MapKey(&Joystick, TG1, TEMPO('x', 'y')); //short press X, long press Y

MapKey(&Joystick, TG1, TEMPO('x', 'y', 1000)); //if pressed for more than 1 second

 

 

Pg 21 of the TARGET Script editor.

 

 

I use it to great effect to operate the Auto Pilot in the Harrier.

 

 

//Autopilot Engage/Diengage**********

 

MapKey(&Throttle, APENG, TEMPO( Altitude_Hold_On_Off_Toggle, Automatic_Flight_Control_On_Off_Toggle));//

Night Ops in the Harrier

IYAOYAS


 
Posted

You should always program important buttons to directx. Weapons, eject etc. Just an advice.

[sIGPIC][/sIGPIC]

Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.

Posted
You should always program important buttons to directx. Weapons, eject etc. Just an advice.

 

Hi Svend. What is the reason for this?

Posted
What is the advantage of this vs hold command?

 

Hi Supmua.

 

The hold command only delays the action. A short press of the button will mean the weapon will still fire after the time delay set in the programming.

 

My version ensures that the button must remain depressed for the programmed length of time or else the weapon will not fire. In this way, an accidental quick press of the button wont cause weapon release. A safety feature on a lot of real life military aircraft.

 

In my example I have set it at 1 second, but half a second is probably a more reccomended time delay.

Posted (edited)
Hi Supmua.

 

The hold command only delays the action. A short press of the button will mean the weapon will still fire after the time delay set in the programming.

 

My version ensures that the button must remain depressed for the programmed length of time or else the weapon will not fire. In this way, an accidental quick press of the button wont cause weapon release. A safety feature on a lot of real life military aircraft.

 

In my example I have set it at 1 second, but half a second is probably a more reccomended time delay.

 

I see, it acts as a safety mechanism to prevent accidental firing. I could use this with jettisons in Target, yeah, this is neat.

Edited by Supmua

PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti.

Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L

Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2

Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon)

VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/

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