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Posted

Is there any way to create a mod that will allow use of pb-250 (the chute bombs), with the 4 MER rack that is available for the RBK-250 and FAB-250?

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Posted
Is there any way to create a mod that will allow use of pb-250 (the chute bombs), with the 4 MER rack that is available for the RBK-250 and FAB-250?

 

Easily! Do you want that i give you lesson how to do this?

Posted

You should open file Racks.lua in BAZAR folder, then open Names.lua, Types.lua, and then MeInit.xml in ME folder.

 

Remember that in lua files sign "-" is the sign "_".

 

Read this text slowly and you will understand how to do this.

 

Firstly in Racks.lua you need to make new pod, for example (in the end of file) find: racks[88] - it's number of rack, MBD_2_67U_FAB_100 - name of Pod, MBD_2_67U - type of pylon on which will be hanged bomb, FAB_100 - type of using bomb, 4 - amount of missiles , CLSID - it's unique number of pod that you will put in MeInit.xml and Types.lua you can type any letters and numbers, but new CLSID shouldn't be repeated with the previous ones. Name_of_weapon = 5 - number of weapon in file Types.lua, OutView = false and Cx_pil = 0.0028 don't touch, i don't exactly know what is it. WeaponCount = 1 it's second time amount of weapons on pylon. Now copy CLSID and name of rack and then close Racks.lua open Names.lua and find "bombLaunchTypes" in the end of "paragraf" of "bombLaunchTypes" paste new CLSID, number and name of pod. Close Names.lua open with Notepad MeInit.xml there you should find "bombs", then copy and paste simmilar pod for example for new PB-250 you have similar pod - other racks on this pylon for 4 bombs. You need it because there coordinates for bombs are the same (because type of pylon is the same). Then with LOPE.exe put this pod to plane.

 

If you can't make new pod i will try to write another manual.

  • Like 1
Posted

Thank you Mafia!!!!!

 

screenshot1165wk5.jpg

 

 

if anyone else wants to add this here are the relvant entries....and don't forget you have to use LOPE to add it to your plane after editing the files!

 

 

 

Names.lua:

--------------------------------------

 

bombLaunchTypes["{45A828E2-C6BB-11d8-9897-000476191836}"] = 111 -- MBD_2_67U_PB_250

 

 

 

Racks.lua:

----------------------------------------

 

racks[111] = {

-- MBD_2_67U_PB_250; MBD_2_67U; PB_250; 4

CLSID = "{45A828E2-C6BB-11d8-9897-000476191836}",

Name_of_weapon = 58, --PB_250

OutView = false,

Cx_pil = 0.001,

WeaponCount = 4

}

 

 

 

Meinit.xml:

---------------------------------------

 

</Launcher>

<Launcher CLSID="{45A828E2-C6BB-11d8-9897-000476191836}" Name="MBD_2_67U_PB_250" Picture="PB-250" Weight="1060" WorldID="2">

<Element ShapeName="MBD-4">

<Position X="0" Y="0" Z="0"/>

</Element>

<Element ShapeName="PB-250">

<Position X="-1.12700001001358" Y="-0.068000003695488" Z="0.156000003218651"/>

<DrawArg Key="1" Value="1"/>

<DrawArg Key="2" Value="1"/>

</Element>

<Element ShapeName="PB-250">

<Position X="0.85" Y="-0.068000003695488" Z="0.156000003218651"/>

<DrawArg Key="1" Value="1"/>

<DrawArg Key="2" Value="1"/>

</Element>

<Element ShapeName="PB-250">

<Position X="-1.12700001001358" Y="-0.068000003695488" Z="-0.156000003218651"/>

<DrawArg Key="1" Value="1"/>

<DrawArg Key="2" Value="1"/>

</Element>

<Element ShapeName="PB-250">

<Position X="0.85" Y="-0.068000003695488" Z="-0.156000003218651"/>

<DrawArg Key="1" Value="1"/>

<DrawArg Key="2" Value="1"/>

</Element>

[sIGPIC][/sIGPIC]

 



 

Posted

Perfect! You understood my manual! It was frightening for me, i thought that you won't understand! Is this new rack really works on Su-25T? I thought Su-25T don't "likes" new weapon! Is it realistic rack? Have you got any fotos in real?

 

One wore thing:

 

i think that better rename in MeInit.xml file "MBD_2_67U_PB_250" to "MBD-2-67U PB-250*4" because it looks more beautiful.

Posted

AAAAH it doesn't work in-game! I guess Su-25T doesn't like new weapons! Does anyone know if there is a way to make it work? as far as if it's realistic or not, I doubt it, but I really like those chute bombs for low-level attacks and I never have enough!! :joystick:

[sIGPIC][/sIGPIC]

 



 

Posted
AAAAH it doesn't work in-game! I guess Su-25T doesn't like new weapons! Does anyone know if there is a way to make it work?

 

This feature that Su-25T "doesn't likes" some weapons very "hard coded" that nobody can uncode this!

  • 2 years later...
Posted

Hello to everybody! What a good explanation Mafia did! fantastic!

I've got lockon v1.02 installed.

I've edited MEinit.xml file to give Su-27 and Su-33 more air to ground capability.

For the Su-27, I managed to enable dumb bombs, rockets, kh29l and kh25ml laser missiles, and Kh31p anti-radar missiles. All of them work properly!.

For the Su-33, I managed to enable the same exactly the same air to ground hardware and all is working properly!.

 

The only question that is left to me, is about MER racks.

I worked on MEinit.xml file to put a MER rack with 3 dumb boms, such as PB-250, or RBK-250, under a pylon of Su-27 or Su-33, and everything is working well, except that when flying, the name of these dumb boms are displayed with a different name in the HUD. However in the Mission Editor, the names for these dumb bombs on MER rack is ok, that is, PB-250 or RBK-250.

Can anyone here please tell me how to fix it? I know that besides the MEinit.xml file another file could be need some changes, but I don't know. Please help me with this.

Thank you in advance to all.

Posted

Hello everybody again.

Isn't there anyone who knows how to fix it about this problem i got with mer racks in lomac? please help

Posted

Hello all, I am interested in how to mod the su-27 so that it can carry the R-77. I think I read a post regarding this once but that was some time ago and I cant seem to locate it at the present time. I am new to FC2 so a detailed explanation of how to acheive this would be greatly appreciated. Thnks in advance.

Posted

Lagarto : I'm sorry, I can't really help you with that

 

GlobalAviator: you would be well advised not to use that in public servers (you probably couldn't due to integrity check). However, for personnal/private use, here is what you want to do:

 

- look at .\Scripts\Database\db_weapons.lua with a text editor (a more advanced editor than Notepad is adviced)

- make a search for R-77

- copy its CLSID (written domething like "CLSID = {CS3JLD235H3NJKL3IH35GI35}"

- open .\Scripts\Database\planes\Su-27.lua

- look for pylons definition

- on the pylon you want, you'll see various lines with CSLIDs. This is weapon attribution

- add a line to the pylon, with the R-77 CLSID

-done ;)

 

Hope it helps

Posted

Thanks Robin Hood, the mod is for private use as I find using the su-27 or going up against one armed with the R-77 to be more interesting. In addition, I believe there are a few public servers that allow the use of the R-77 on the SU-27.( I think someone posted it here a while back)

Posted

Hello everyone again,

 

First of all, i would like to thank Robin Hood for answering.

 

It's a pitty being unable to manage for giving su-27 and su-33 MER raks capability, to get a bit closer to the real thing. I keep on working on that, investigating... i would much apreciate any idea if you had one...

 

Thanks in advance

Posted

Hi I'm not sure if it's the same thing but I just used LOPE.exe to change my Flanker series loadouts (private use) to reflect airframe capabilities according to this site:

http://www.milavia.net/aircraft/su-27/su-27_weapons.htm

 

though keep in mind the guided weapons require software upgrades/kits (rack piping and target pods, etc.), so most can't be loaded in service for a realism mod.

Kh-59M requires a target pod and is only on Su-30M and Su-34. These two also have other tv-guided load capabilities and R-77 because improved radar and the pod's payload management function.

The Su-33 I believe can use the Kh-31 (Russian Navy claims anti-shipping capability current for the type). This is probably linked to the navalised fire-control system which is used to provide mid-course guidence for fleet SLCM. I think the radar set has to be upgraded to use R-77 and this is planned future update.

The Su-27SM is the current upgrade for VVS/PVO with R-77 and newer radar (and MFD cockpit).

 

Personally I don't see why the laser rangefinder on the EOS can't be used for laser guided weapons like Su-25, this ought be possible with fire control system upgrade, but laser guided weapons aren't listed as Flanker capable. It's probably because Flankers are too expensive for CAS duties where you loiter at low speed and low alt in a high threat environment.

I think it's ground attack capability is meant for penetration small strike or low threat environments and upgrades for stand off capability more than precision.

  • 10 years later...
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