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Posted

I'm working on a little project where I simulate the Attitude Indicator display with a raspberry pi.

 

 

One thing i've noticed is the attitude indicators in DCS don't seem to work like the ones i've seen videos/articles on. I wanted to get something clarified on the functionality of them as well as exporting data from Export.Lua.

 

 

Exporting

 

Is the only way to export data to determine the attitude by using the function that exports out the pitch, bank yaw and determining degrees from the radians returned?

 

 

Functionality

Should the attitude indicator be able to rotate more than 90 degrees for bank? If you're upside down should the whole view essentially be flipped?

For example,

 

 

Example 1:

Pitch 0 degrees, bank upside down (180 degrees)

s5tAl9L.png

 

Example 2:

Pitch -10 degrees, bank -140 degrees

 

xhXwDQk.png

 

 

Does this look right?

Posted

Yeah it's upside down. Blue by convention is sky.

 

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I7 3930 4.2GHz ( Hyperthreading Off), GTX1080, 16 GB ddr3

Hotas Warthog Saiteck Combat Pedals HTC Vive, Oculus CV1.

 

GTX 1080 Has its uses

Posted
Yeah it's upside down. Blue by convention is sky.

 

Sent from my GM1915 using Tapatalk

Thanks for the info. I wasn't sure because there are no tick marks on the examples i've seen past 90 degrees like on the wikipedia article so it made me unsure of if the indicator would even rotate past 90 degrees.

 

https://en.wikipedia.org/wiki/Attitude_indicator

 

 

Glad to get that cleared up. So the only thing i'm wondering about now is exporting the attitude indicator data - is the best method going to be just calculating it based off the radian values returned from the LoGetADIPitchBankYaw() function?

Posted
You mean they don’t use brown sky for flights out of KLAX?
What and spill the G&T's

 

Sent from my GM1915 using Tapatalk

I7 3930 4.2GHz ( Hyperthreading Off), GTX1080, 16 GB ddr3

Hotas Warthog Saiteck Combat Pedals HTC Vive, Oculus CV1.

 

GTX 1080 Has its uses

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