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First CTD..


GPatricks

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The game has been virtually unplayable due to FR stutter/pauses but yesterday it paused and then crashed, so maybe there is something in the crashlog to point me somewhere?

 

:helpsmilie:

dcs.log-20190726-201908.zip

Asus Z790-PLUS D4, Corsair 1000X PS / Intel i9-13900KF @5.8Gz - Corsair H150i Liquid CPU cooler, 64GB Corsair Vengeance DDR4 @3192mhz / 2TB M.2 NvMe Boot Drive (DCS World Beta installed here), 1TB M.2 Data drive, 1TB WD SATA drive, Zotac Gaming GeForce RTX 4090 Trinity 24GB - Nvidia 552.12 driver / 3 Samsung LC32G53TQWUXEN 32" 7680x1440 at 144Hz  / Win11 Pro Ver.  23H2 - Build 22631.3447 TIR 5, TM Warthog HOTAS\VirPil stick base, MFG V3 Crosswind Pedals, TM MFDs  on 2 8" Lilliputs/ Simgears ICP / Varjo Aero VR

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  • ED Team

Hi the crash seems to point to the gpu driver crashing.

 

It maybe worth a fresh gpu driver install to see if it helps

 

019-07-26 20:18:48.609 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0006

2019-07-26 20:19:02.028 WARNING LOG: 2444 duplicate message(s) skipped.

2019-07-26 20:19:02.028 INFO Lua: Lua CPU usage: metric: average mission execution: 2.1161 %

2019-07-26 20:19:02.031 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0006

2019-07-26 20:19:06.662 WARNING LOG: 847 duplicate message(s) skipped.

2019-07-26 20:19:06.662 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED

2019-07-26 20:19:06.662 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:370

2019-07-26 20:19:06.662 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED

2019-07-26 20:19:06.662 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:370

2019-07-26 20:19:06.665 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0006

2019-07-26 20:19:07.398 WARNING LOG: 135 duplicate message(s) skipped.

2019-07-26 20:19:07.398 ERROR DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED

2019-07-26 20:19:07.398 ERROR DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG

2019-07-26 20:19:07.398 INFO EDCORE: try to write dump information

2019-07-26 20:19:07.401 INFO EDCORE: # -------------- 20190726-201908 --------------

2019-07-26 20:19:07.402 INFO EDCORE: DCS/2.5.5.33184 (x86_64; Windows NT 10.0.18362)

2019-07-26 20:19:07.404 INFO EDCORE: C:\WINDOWS\SYSTEM32\d3d11.dll

2019-07-26 20:19:07.406 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 257FF4F0 00:00000000

2019-07-26 20:19:07.409 INFO EDCORE: SymInit: Symbol-SearchPath: '.;C:\Program Files\Eagle Dynamics\DCS World;C:\Program Files\Eagle Dynamics\DCS World\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'grado'

2019-07-26 20:19:07.410 INFO EDCORE: OS-Version: 10.0.18362 () 0x100-0x1

2019-07-26 20:19:07.989 INFO EDCORE: 0x000000000011F4F0 (d3d11): CreateDirect3D11SurfaceFromDXGISurface + 0xD430

2019-07-26 20:19:07.991 INFO EDCORE: 0x00000000000058B5 (dx11backend): RenderAPI::DX11Renderer::getBufferManager + 0xC85

2019-07-26 20:19:07.991 INFO EDCORE: 0x0000000000072FCD (edterrainGraphics41): edtg41::TerrainRenderable::dump + 0x6688D

2019-07-26 20:19:07.991 INFO EDCORE: 0x00000000000BC85F (edterrainGraphics41): createInstancerRenderable + 0x2D14F

2019-07-26 20:19:07.991 INFO EDCORE: 0x00000000000BBC59 (edterrainGraphics41): createInstancerRenderable + 0x2C549

2019-07-26 20:19:07.992 INFO EDCORE: 0x00000000000298C3 (edCore): ed::thread::hardware_concurrency + 0x8E3

2019-07-26 20:19:07.992 INFO EDCORE: 0x0000000000020687 (edCore): ed::make_main_thread_tasks + 0x17

2019-07-26 20:19:07.992 INFO EDCORE: 0x0000000000564E75 (DCS): (function-name not available) + 0x0

2019-07-26 20:19:07.992 INFO EDCORE: 0x0000000000538234 (DCS): (function-name not available) + 0x0

2019-07-26 20:19:07.993 INFO EDCORE: 0x00000000001B012F (DCS): (function-name not available) + 0x0

2019-07-26 20:19:07.993 INFO EDCORE: 0x00000000007198F6 (DCS): (function-name not available) + 0x0

2019-07-26 20:19:07.993 INFO EDCORE: 0x0000000000017BD4 (KERNEL32): BaseThreadInitThunk + 0x14

2019-07-26 20:19:07.993 INFO EDCORE: 0x000000000006CE71 (ntdll): RtlUserThreadStart + 0x21

2019-07-26 20:19:08.254 INFO EDCORE: Minidump created.

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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Thanks Bignewy. I just posted this (below) in the "Game Performance" forum as being "Possibly Solved", hopefully it solves the CTD issue also..

 

I've been having issues with FR pauses since trying out DCS 2.5 on this machine with the new G-Sync monitor. I get 144 FPS (running at 144Hz) and then it drops to 0 for 1 second, then back to 144 for about 5, then back to 144, and on and on. Disabled wireless stuff and deleted drivers, deleted the two shader folders (mentioned somewhere here), dropped my graphics sliders way down, tried pre-load at minimum and maximum, then just upgraded from 16GB to 32GB RAM. Same results in my tried and true P51 Instant Action Ground attack mission, which surely is not demanding with two planes and about 10 BTRs.. Today I set my G-Sync back down to 60FPS, hopped in and played for 10 minutes with not one pause. I'll try it a few more times but *maybe* the problem was pushing out too high of a refresh rate with G-Sync? I hesitate to say "all is well" but thats the 1st time I saw 0 stutters.. Yesterday it paused and stayed paused for the 1st time, CTD (reported) and prompted me to try this today.. Fingers crossed, because it seems that many of the problems are on new high end machines and most/all are G-Sync or Free-Sync capable..

 

Edit: Flew P51, Sabre, Mig 15 all with 0 pauses. Got ballsy and set all graphics to High, Pre-load to max. Flew the P51 again, 0 pauses, 60 FPS steady! Guess i'll start to dig in now that I can actually play!


Edited by GaryR

Asus Z790-PLUS D4, Corsair 1000X PS / Intel i9-13900KF @5.8Gz - Corsair H150i Liquid CPU cooler, 64GB Corsair Vengeance DDR4 @3192mhz / 2TB M.2 NvMe Boot Drive (DCS World Beta installed here), 1TB M.2 Data drive, 1TB WD SATA drive, Zotac Gaming GeForce RTX 4090 Trinity 24GB - Nvidia 552.12 driver / 3 Samsung LC32G53TQWUXEN 32" 7680x1440 at 144Hz  / Win11 Pro Ver.  23H2 - Build 22631.3447 TIR 5, TM Warthog HOTAS\VirPil stick base, MFG V3 Crosswind Pedals, TM MFDs  on 2 8" Lilliputs/ Simgears ICP / Varjo Aero VR

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good to hear you may have resolved this.

 

Not resolved, just took longer to start the 7 second and pause fun again. I'm done chasing this for now, I can fly BMS all day without issues, this is crazy...

 

Edit - being a glutton for punishment I ran another mission with MSI AB running, GPU hit 85C as a max, stayed about 83C for 10 minutes, saw no stutters/pauses this time.. I'm going to DDU the drivers and reinstall, see if that helps!


Edited by GaryR

Asus Z790-PLUS D4, Corsair 1000X PS / Intel i9-13900KF @5.8Gz - Corsair H150i Liquid CPU cooler, 64GB Corsair Vengeance DDR4 @3192mhz / 2TB M.2 NvMe Boot Drive (DCS World Beta installed here), 1TB M.2 Data drive, 1TB WD SATA drive, Zotac Gaming GeForce RTX 4090 Trinity 24GB - Nvidia 552.12 driver / 3 Samsung LC32G53TQWUXEN 32" 7680x1440 at 144Hz  / Win11 Pro Ver.  23H2 - Build 22631.3447 TIR 5, TM Warthog HOTAS\VirPil stick base, MFG V3 Crosswind Pedals, TM MFDs  on 2 8" Lilliputs/ Simgears ICP / Varjo Aero VR

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  • ED Team

I fly DCS all day without issues,

 

Your crash seems to be a driver related,

 

A clean install of your GPU driver may help.

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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I fly DCS all day without issues,

 

Your crash seems to be a driver related,

 

A clean install of your GPU driver may help.

 

Just an update, and as the sim hasn't crashed i'm mostly on the "Game Performance" forum..

 

Did a DDU Uninstall in Safe mode, installed the newest Nvidea (431.60?) drivers, raised the laptop off the table to give fans better airflow, and hopped into P51 Instant Action. After about 5 minutes of smooth play, with a high GPU temp of 75C (better than last tests, so thats good), the pauses came back again, about every 7-8 seconds, fairly steadily..

Asus Z790-PLUS D4, Corsair 1000X PS / Intel i9-13900KF @5.8Gz - Corsair H150i Liquid CPU cooler, 64GB Corsair Vengeance DDR4 @3192mhz / 2TB M.2 NvMe Boot Drive (DCS World Beta installed here), 1TB M.2 Data drive, 1TB WD SATA drive, Zotac Gaming GeForce RTX 4090 Trinity 24GB - Nvidia 552.12 driver / 3 Samsung LC32G53TQWUXEN 32" 7680x1440 at 144Hz  / Win11 Pro Ver.  23H2 - Build 22631.3447 TIR 5, TM Warthog HOTAS\VirPil stick base, MFG V3 Crosswind Pedals, TM MFDs  on 2 8" Lilliputs/ Simgears ICP / Varjo Aero VR

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Laptop thermal throttling?

 

We thought that when I was at 85C GPU (no idea where the threshold is but I read 90+ sustained is NG) but this time GPU was 75C and CPU about 80, and I watched the CPU speed/temp in play, never saw it dip..

Asus Z790-PLUS D4, Corsair 1000X PS / Intel i9-13900KF @5.8Gz - Corsair H150i Liquid CPU cooler, 64GB Corsair Vengeance DDR4 @3192mhz / 2TB M.2 NvMe Boot Drive (DCS World Beta installed here), 1TB M.2 Data drive, 1TB WD SATA drive, Zotac Gaming GeForce RTX 4090 Trinity 24GB - Nvidia 552.12 driver / 3 Samsung LC32G53TQWUXEN 32" 7680x1440 at 144Hz  / Win11 Pro Ver.  23H2 - Build 22631.3447 TIR 5, TM Warthog HOTAS\VirPil stick base, MFG V3 Crosswind Pedals, TM MFDs  on 2 8" Lilliputs/ Simgears ICP / Varjo Aero VR

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