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IFF Zero + IFF Warning switches not working


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Posted

On the IFF panel is a switch which will delete your IFF keys (M4) + codes (M1-3) and timetables.

Next to that is a switch for IFF warnings, which when set to DIS. will display a brief warning light indicator when you are being interogated with the wrong iff code, which would result in you giving a negative IFF response, potentially marking you as hostile. If that switch is set to DIS/AUD, you will in addition to the warning light indicator get an audio cue.

Neither of those things work right now, as being tested by trying to delete the key and then getting interrogated by a friendly hornet and being interrogated by a hostile hornet.

 

Also I have doubts about the emergency position actually setting the corresponding iff modes (7700 for M3 for example)

 

I'd like the IFF to be fleshed out a bit more, including time tables for automated code and key changes, position tables for automatic disabling and enabling of modes. Interrogating on specific modes. random iff interrogation failures in cluttered EM environments, such as jamming or many airplanes being in the same location. And of course setting all of that up in some sort of data table/mission planning before hopping in the pit, including in multiplayer.

Posted
On the IFF panel is a switch which will delete your IFF keys (M4) + codes (M1-3) and timetables.

Next to that is a switch for IFF warnings, which when set to DIS. will display a brief warning light indicator when you are being interogated with the wrong iff code, which would result in you giving a negative IFF response, potentially marking you as hostile. If that switch is set to DIS/AUD, you will in addition to the warning light indicator get an audio cue.

Neither of those things work right now, as being tested by trying to delete the key and then getting interrogated by a friendly hornet and being interrogated by a hostile hornet.

 

Also I have doubts about the emergency position actually setting the corresponding iff modes (7700 for M3 for example)

 

I'd like the IFF to be fleshed out a bit more, including time tables for automated code and key changes, position tables for automatic disabling and enabling of modes. Interrogating on specific modes. random iff interrogation failures in cluttered EM environments, such as jamming or many airplanes being in the same location. And of course setting all of that up in some sort of data table/mission planning before hopping in the pit, including in multiplayer.

 

 

Yeah, all that would be nice. How many years are you prepared to wait? Took nearly 20 for BMS.

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