Jetfire Posted November 13, 2004 Posted November 13, 2004 hi all, To the devs: since Lockon has Lua script support, would it be possible to have mission triggers ( for example, USFlight1 destroyed so USFlight2 takes off ) with Lua scripts? We could have the "mission1.mis" file, and maybe an option in Lockon to have triggers, and it would make a "mission1.lua" file. In the file, we could have functions like function LoMissionTime( minutes ) end function LoFlightDestroyed( string ) if ( string == "USFlight1" ) then LoFlightSpawn( "USFlight2" ); end end -- and so on This is just an idea, I really don't think we'd see this in 1.1, but it would be nice in later versions.[/code]
4c E x p e r t Posted November 13, 2004 Posted November 13, 2004 hi Nice idea bro! The last thing would be integrating ground and sea forces into this game! (my dream) Than I move to air defence area :) http://www.4c-squad.co.yu
504MrWolf Posted November 15, 2004 Posted November 15, 2004 wow this would be amazing !! my squad http://www.vvs504.co.uk fly alot of semi-dynamic campaigns and this would be the answer to our prayers. greetz www.VVS504.co.uk www.lockonskins.co.uk
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